Not too pleased with Junk's screen-shot, as I'm getting my ass handed to me as Japs in that very same scenario right now. I don't need any more memories of my last two turns, thanks.
As for TOAW, even the grognards who have played it for years are still not sure what is even happening under the hood. This is the big problem with CLOSED-BOX, or BLACK-BOX engines. And every time some analysis is done, we find yet another whole ton of elements that were simply never working as intended, it's just you can almost never prove it because of the whole closed-box architecture.
I've personally HATED testing these games in the past, since it's so damned hard to track down sometimes even the most vicious of bugs. Being told to just TRUST that the engine is running bug-free has never held well with me. Because even the BEST of wargames have had quite some dozies, and that's even when being able to cross-compare data, and working in a full-time environment like SSI.
don't let Tiger-I's