Matrix Games Forums

Command gets Wargame of the Year EditionDeal of the Week: Pandora SeriesPandora: Eclipse of Nashira is now availableDistant Worlds Gets another updateHell is Approaching Deal of the Week Battle Academy Battle Academy 2 Out now!Legions of Steel ready for betaBattle Academy 2 gets trailers and Steam page!Deal of the Week Germany at War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Bombur mod for ATG.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Opponents Wanted >> Bombur mod for ATG. Page: [1]
Login
Message << Older Topic   Newer Topic >>
Bombur mod for ATG. - 5/14/2011 8:58:39 PM   
Bombur

 

Posts: 2640
Joined: 7/2/2004
Status: offline
Anyone willing to start a Bombur mod ATG random game?
Post #: 1
RE: Bombur mod for ATG. - 5/15/2011 5:12:34 AM   
Iron Knight


Posts: 196
Joined: 12/24/2007
Status: offline
I'm game for it.

_____________________________

Iron Knight returns!

I'm always up for MP ATG games. Send me a PM any time.

(in reply to Bombur)
Post #: 2
RE: Bombur mod for ATG. - 5/15/2011 3:07:48 PM   
Bombur

 

Posts: 2640
Joined: 7/2/2004
Status: offline
Ok, I´m considering a 2-4 players game. Do you already has the scenario? Idea is to wait for up to three days in order to fill the ranks, if there are no new players, then we start a two player game with 2 extra AI players. Is that ok to you?

(in reply to Iron Knight)
Post #: 3
RE: Bombur mod for ATG. - 5/16/2011 3:48:15 AM   
Iron Knight


Posts: 196
Joined: 12/24/2007
Status: offline
Anything's good for me.

_____________________________

Iron Knight returns!

I'm always up for MP ATG games. Send me a PM any time.

(in reply to Bombur)
Post #: 4
RE: Bombur mod for ATG. - 5/18/2011 1:24:29 AM   
Bombur

 

Posts: 2640
Joined: 7/2/2004
Status: offline
Well, no volunteers, it will be you against me....tell me if settings are ok. I plan to use 4 players in a large map with Stone Age, no shroud, no crates and full countries (not 1 starting city). I will generate the map as soon you agree with the settings.

(in reply to Iron Knight)
Post #: 5
RE: Bombur mod for ATG. - 5/18/2011 3:07:01 AM   
Iron Knight


Posts: 196
Joined: 12/24/2007
Status: offline
Sounds good!

_____________________________

Iron Knight returns!

I'm always up for MP ATG games. Send me a PM any time.

(in reply to Bombur)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Opponents Wanted >> Bombur mod for ATG. Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.070