Bombur
Posts: 2568
Joined: 7/2/2004 Status: offline
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-I´m converting the GD scenario for ATG. New features. 1-Up to 14 playable regimes (new regimes: Mexico, Austria-Hungary, Argentina, BENELUX, Italy) 2-AI minor countries (hopefully we will implement a system like that of Diplomacy´s tom weber, with ability to annex countries by diplomacy). No more free invasions! 3-Resources: oil and raw materials 4-ATG terrrain. For the future I will create seasons 5-Some custom units 6-Ferry points: areas of big rivers with harbours (in cities usually) where the costs for movement will be small (similar to a regular river) -Some doubts -It will hard to simulate oil and raw material trade. I´m considering to create an item called oil imports and other called ore imports. This items will add to your oil and raw material stores but will cost 10 times the "regular" oil and raw material items. I accept alternate ideas, however -New units: Rail guns, Protected cruisers and more suggestions.... -Considering the scale of this game, I´m considering to make artillery to work like infantry guns (they will provide direct fire on attacks but no artillery fire). This will allow the AI to use artillery better -Economic growth will be random, I don´t want too much economic micromanagement, it will be like you are the defense minister....I´m considering to increase each people group production by 0-0,03 points each year. Is that possible? -Final note: the only thing I didn´t like in AT is that oil and ore add magically to your regime stores. They cannot be interdicted. In this case it would be better to run a Pacific war campaign using the old system of generic supply, as naval interdiction was so important in that scenario....
< Message edited by Bombur -- 5/11/2011 2:47:49 AM >
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