ncdawg
Posts: 137
Joined: 7/28/2009 From: Raleigh NC Status: offline
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quote:
ORIGINAL: molchomor quote:
ORIGINAL: AKCLIMBER quote:
ORIGINAL: TAIL_GUNNER quote:
ORIGINAL: AKCLIMBER The handling of production and distribution of equipment can certainly be frustrating. I'm on turn 166 (August, 1944) of a GC vs Soviets and I've got 296 Tigers, 95 King Tigers, 94 Jagdpanthers and 70 Hetzers in my pool. I could certainly use them up on the line. At least some units are using the Tigers, Jagdpanthers and Hetzers but none of my pixel panzer truppen seem interested in taking possession of those Tiger IIs, even tho my Gorky and Rostov lines are beginning to crumble. Ran some numbers on the Tiger production numbers in the game.. Production runs from 7/42 - 12/44 = 125 weeks (why does the editor say 150 weeks??) Factory in Kassel produces 9 per week, so 9 * 125 = 1125 As "free" reinforcements you get another 230 Tigers. Grand total = 1355 Historical production was 1347 machines. This is why the numbers are so high...it seems the game is producing for ALL theaters, even though the focus should only be the East Front. I wonder if this is intentional? Nice work. That certainly seems to make sense. In my 42 GC I get 8 tigers/week, from the start of production it has been this way. 125 weeks of that would mean I get 1000 tanks less than the figure quoted above during the same period (I am in feb '44 now and still 8 tigers are produced each turn). So I would not be so sure to draw any conclusions on the "production for all theatres" thing. of course I have the same problem with most units not wanting/daring to use the tiger and king tigers so the majority are sitting in the pool (this has been discussed to death before, we will never get a switch tank equipment option (as exists for aircrafts) so game "features" as e.g. pz divisions having zero or very few T-70:s, T-34s etc. in their listed equipment instead of using the piles of tigers being available will stay). Edit: Lol ? 125 x 1 = 125 tanks less not 1000 tanks less :) Check out Section 21.4 of the game manual. There is a year-dependent multiplier that determines the fraction of production that is available for the eastern front.
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