witpqs
Posts: 12442
Joined: 10/4/2004 From: Argleton Status: offline
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quote:
ORIGINAL: Yakface quote:
ORIGINAL: Feurer Krieg So this is the pilot bug all over again? I though the AE cap was going to be so far beyond what was needed that this wouldn't be a problem. Has anyone calculated total pilots needed to fill out units in the late war? I already had to stop one game after years of play time, I really don't want to spend another 4 years on a game that I won't be able to finish. Is it possible to increase this array? I suspect no since that was the answer in stock, but just wanted to ask. This is mental. As per FK, I had to stop a WITP game due to the pilot bug after years of play. To now find that the limit on pilots has been only moderately increased is not very pleasing. With the 44K planes Inqistor calculates and the 1/3 extra per group + Tracom + Reserves, then every game is virtually guaranteed to run into the issue. Yes, Tracom pools and reserve pools can be emptied....but bloody hell - why should we have to piddle about with that. And what about scn 2 which has more Japanese squadrons.....and then there are peoples own mods, where in my experience, numbers of air groups only go up never down. Why on earth wasn't the cap on pilots set well beyond anything that was going to limit the game? If this is a game killer I shall be contemplating murder.....or suicide The question you ask is valid, the way you ask it is not.
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