Post from the main forum:
When I colonize a new planet, I build an extra small space station, just to get the ship construction yards going. I send a fleet to accompany the colony ship for protection. The base is size 227 and has no weapons or shields. After the base is built, then I upgrade it to including weapons, shields, and a long range scanner.
These bases should be built really fast right? Wrong. Why? The private sector.
I founded Talisea 1 on 7.20.2755 and the size 227 base was complete on 6.14.2759. 4 years.
I founded Nest on 12.24.2755, Malastari 1 on 5.??.2756, and Oglouris on 5.17.2757. None of the bases are complete on 8.29.60 (current stardate) even thouch Nest and Oglouris have native populations and construction speeds of 125+.
Why? Silicon. Or Silicon and Chromium. No Silicon and Chromium have been transported to these stations. Each station needs 32 silicon and 14 chromium.
Do I have silicon and chromium? Yes
Looking at inventory at only my colonized planets I have 7718 silicon with 248 silicon reserved (this does not count the 32 I need for star bases at several colonies which have no silicon, bringing the grand total to 536).
Looking at mining stations, I have three of them that mine silicon, and they have 5020 in cargo with 0 reserved.
Chromium has similar stats with 9904 being on planets and 197 reserved.
Now, I do have about 40 private sector ships (not sure how many are freighters) in the queue to be built, so I realize there may be a transportation issue. However, this brings me to the following questions:
1. How does the private sector prioritize transport "jobs"?
2. Why does the private sector pick up 32 silicon and take it to one planet, when it could pick up more silicon, and make several deliveries?
3. Why does my private sector sell resources that I have in lower quantities to other empires ?