Webizen
Posts: 1067
Joined: 4/12/2005 From: WV USA Status: offline
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ATG NATO Counter MODs for Random Games [updated on June 8, 2013 to support v2.15e] June 9, 2013: added NATO counters to Lancer's Enhanced Mod Suite for 2.15e (links below). April 11, 2013: updated Lancer's Resource Mod for 2.14 to add NATO Counters to his latest version with Enhanced AI that was released on April 10th. Note: per Lancer there is a bug with XXL and XXXL maps and he advised not using those map sizes until he puts out a new version. There are two mods to choose from. One uses a menu system to select the game type at game start and the other adds new NATO buttons to the main screen. Either mod allows you to choose if you want to create a random game with standard unit counters or with NATO counters. The mod also supports the v2.11 AltGfx map graphics mode (this mode does not support the weather option). Support for the v2.14 'officers' mode has been added as well. Note that after you create your random game and save it, your choice is saved into your save game file and cannot be changed. You would need to create a new game to make a different choice. NOTE 1: If you play a game created with this mod with another human player, that player must also have the mod installed, otherwise he will get messages about missing graphics. If you wish to use NATO counters in your random games and not require other human players to use them, then use the Multi-Player Mod for installing NATO counters. Otherwise, don't create PBEM games using the NATO mod unless you are absolutely sure all other players have the mod installed or are willing to install it. NOTE 2: Whenever Matrix Games publishes a patch for ATG, come back here and check for an updated NATO Mod. If the patch updates the generic.at2/anewdawn.at2 file, then I must update the Mod so that you get those changes when playing with NATO counters. Note also that updates to the generic.at2 or my genericnato.at2/genericnato2.at2/dwnNATO.at2 files will not affect your current save game files. Until you start another random game you will not get the benefit of those updates/fixes present in the updated at2 file. NOTE 3: Since the v2.11 update I've also modified the default mini hex screenshot size to use standard hex size. This will result in screenshots with larger file sizes but the screenshots will be more useful for planning and sharing. NOTE 4: With the Feb 9 update (v2.14) I've modified some of the NATO unit counters to add size designations (XX - division, X - brigade, etc). If you prefer your NATO counters not have size designations, use this No Size mod to revert them. MOD 1: New Buttons on Main Screen Mod (ATG v2.14/v2.15) (screenshot) This mod adds two new buttons to the main screen for v2.11 (v2.14/15 - three new buttons) to launch either a NATO counters game with standard map graphics, NATO counters game with alternate map graphics or a NATO counters game with officers. This mod does not use the menu system, therefore if you have previously installed the Menu Mod and wish to use this one, you should remove the nato txt files added to the mods folder. Secondly, this mod will replace the "defaultmod.txt" file in the root folder of ATG. Please back that file up in case you later wish to revert to the original and/or use my other mod with the menu system. WARNING: if you have installed another third party mod that changed the buttons on the main screen, this mod will overwrite those changes. To avoid this, use the menu system mod. After downloading the mod (atgnatomod214.atzip or atgnatomod215e.atzip), use the "Install File/Zip" button on the ATG main screen to install it. The following files/folders are created: /defaultmod.txt (replaces the original file - back it up) /atgoldscenarios/genericnato.at2 (Standard Map w/NATO counters) /atgoldscenarios/genericnato2.at2 (Alt Graphics Map w/NATO counters) /atgoldscenarios/dwnNATO.at2 (Officers w/NATO counters) 2.14/15 only /atgoldscenarios/ERM_EAI_Officer_214.at2 (Lancer ERM-EAI Mod only - standard units) /atgoldscenarios/nERM_EAI_Officer_214.at2 (Lancer ERM-EAI Mod only - NATO units) /graphics/at2nato/ /graphics/at2natoBIG/ /graphics/at2natoSMALL/ Download: NATO Counters Mod (3 new buttons) for ATG v2.15e (see Note 4 above) NATO Counters Mod (3 new buttons) for ATG v2.14 (see Note 4 above) Lancer's ERM-EAI/NATO Counters Mod (5 new buttons) for ATG v2.14 (screenshot) (updated April 11, 2013) See this post by Lancer for details about the Enhanced Resource Mod. A brief description of the Enhanced AI (Maritime) part is here. Note that there is a PDF manual in the 'Manuals' folder of ATG that explains the resource part of the mod. Lancer's Enhanced Mod Suite/NATO Counters Mod (5 new buttons) for ATG v2.15e Note: If you get strange characters on your screen by left clicking the download link, try right clicking and choose Save Link As (Firefox/Chrome) or Save Target As (Internet Explorer). MOD 2: Menu System Mod for Making Game Selection (screenshot) After downloading the mod (atgnatomenu214e.atzip), use the "Install File/Zip" button on the ATG main screen to install it. The following files/folders are created: /atgoldsenarios/genericnato.at2 /atgoldsenarios/genericnato2.at2 /atgoldscenarios/dwnNATO.at2 /atgoldscenarios/ERM_EAI_Officer_214.at2 (Lancer ERM-EAI Mod only - standard units) /atgoldscenarios/nERM_EAI_Officer_214.at2 (Lancer ERM-EAI Mod only - NATO units) /graphics/at2nato/ /graphics/at2natoBIG/ /graphics/at2natoSMALL/ /mods/atnatomod.txt /mods/atnatomodALTG.txt /mods/atofficersnato.txt (2.14/15 only) Download: NATO Counters Mod for ATG v2.15e (menu system) (see Note 4 above) NATO Counters Mod for ATG v2.14 (menu system) (see Note 4 above) ERM-EAI/NATO Counters Mod for ATG v2.14 (menu system) (updated April 11, 2013) (screenshot)<--make selection and then see this -->(screenshot) See this post by Lancer for details about the Enhanced Resource Mod. Note that there is a PDF manual in the 'Manuals' folder of ATG that explains the resource part of the mod. A brief description of the Enhanced AI (Maritime) part is here. Lancer's Enhanced Mod Suite/NATO Counters Mod for ATG v2.15e (menu system) [added June 9, 2013] Note: If you get strange characters on your screen by left clicking the download link, try right clicking and choose Save Link As (Firefox/Chrome) or Save Target As (Internet Explorer). When you start ATG you will be presented with four choices: ATG v2.14/15 Menu (0) Advanced Tactics Gold <-- standard ATG (1) NATO Counters Mod <-- default map graphics with NATO units (2) NATO Counters Mod (ALT Map Graphics) <-- alt map graphics with NATO units (3) NATO Counters Mod (Officers) <-- default map graphics with NATO units and officers and these two additional choices if you install the Lancer NATO mod. (4) Lancer's ERM-EAI Officers (5) Lancer's ERM-EAI Officers NATO After you make your selection the main screen will display with a button to launch that choice. ---------------------------- Informational Update 05/07/13 With the v2.11 NATO Counters Mod installed there are a total of five at2 files (seven with v2.14/15 and two additional ones with Lancer's Mod) on which to based your random games: 1) generic.at2 - default ATG 2) generic2.at2 - default ATG with ALT Map Graphics (no climate option) 3) classic.at2 - original AT game 4) genericnato.at2 - default ATG with NATO counters 5) genericnato2.at2 - ATG with NATO counters and ALT Map Graphics (no climate option) 6) anewdawn.at2 - default ATG with Officers (v2.14/15 only) 7) dwnNATO.at2 - ATG with Officers and NATO counters (v2.14/15 only) 8) ERM_EAI_Officer_214.at2 - Lancer's Enhanced Resources/AI Mod with Officers 9) nERM_EAI_Officer_214.at2 - Lancer's Enhanced Resources/AI Mod with Officers (NATO Units) A reminder: If you installed the v2.11 or v2.14/15 NATO Counters Mod that adds new buttons to the main screen and earlier had installed the Menu System mod, remember to delete the NATO txt files in the mods folder so that the menu does not display during game load.
< Message edited by Webizen -- 6/13/2013 8:27:59 PM >
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Roy, aka Tac2i
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