Matrix Games Forums

To End All Wars: Artillery Battle Academy 2: Eastern Front - End of Early Access Space Program Manager unveils its multiplayer modes Another update for Commander: The Great War!Distant Worlds: Universe gets a new updateDeal of the Week: Eagle Day to Bombing the Reich Advanced Tactics Gold is coming to SteamMatrix Games now speaks German!A little bit of history with To End All WarsBattle Academy 2 gets a release date!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Project Holiday Battle [Closed - Game is on]

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Opponents Wanted >> Project Holiday Battle [Closed - Game is on] Page: [1]
Login
Message << Older Topic   Newer Topic >>
Project Holiday Battle [Closed - Game is on] - 4/22/2011 4:35:09 PM   
Haudrauf1962

 

Posts: 430
Joined: 3/14/2006
From: Plymouth, MA, USA
Status: offline
[Copied this from Webizen - I think he put up a nice description about how to organize a game]

It is a game, win or lose--have fun! Note that the random game generator will give every player the same number of cities, at start units and land area but the shape/geography of that land area may be good for some and perhaps not so good for others. No restarts due to this random factor will be considered.

The game should be faster over the weekends. To avoid delays players with an American time zone are preferred.

NOTE: Once alliances are formed, it is a TEAM game. One team wins.

Setup Parameters
Players: 4 Human - 4 AI
World Size: X-Large
World Type: Wet World (50% oceans)
Climate: Full Range

Options Enabled
Map Loop (world is round)
No Shroud (can see map but not units except those within recon range)

Turn Sequence
Nippon: Haudrauf (me)
Dragon Empire: AI
The Confederates: All5n
Peoples Republic: AI
The Republic: Jeffrey H. (email still missing)
The Sultibate: AI
Burgundy: Phatkarp
Holy Empire: AI


House Rules
No alliance offers can be made before turn 5. This rule is revoked if a human player declares war on another human player.

Special Notes

1) Players are expected to play and forward their turn within 24 hours of receipt, unless they announce that they are on leave for some time. Players are to avoid opening a turn twice. Things happen so occasional exceptions are expected.

2) Savegame file naming convention: NNNN001a.at2 (player's name or initials plus sequence number\\

3) The AI players are wild cards and should be considered minor powers. They may declare on you, another AI or may remain at peace.

4) Everyone starts at peace. It costs 20PPs to declare war. If you are in an alliance with another player and he is attacked, you are automatically at war with the regime that declared war on your ally (no cost to you). Once an alliance is made, the only way to rescind it is to declare war on your ally. That is not a nice thing to do, nor forgotten by the person you did it too (or other gamers who may hear about it).

5) Don't be a quitter by simply "walking" away. If things are going badly for you and you feel that you don't want to continue, do one of three things: (a) give all your land and units to your ally, then surrender or (b) use the surrender button to surrender (if not in an alliance this is your only option). Option C removes your units from the map and makes your cities and land neutral. Last but not least, forward the turn to the next player.

< Message edited by Haudrauf1962 -- 5/1/2011 6:21:08 PM >


_____________________________

Haudrauf

Life is too short to drink bad wine ;-)
Post #: 1
RE: Project Holiday Battle - 4/22/2011 4:41:14 PM   
all5n


Posts: 353
Joined: 12/19/2007
From: Republic of Texas
Status: offline
Put me in coach!

(in reply to Haudrauf1962)
Post #: 2
RE: Project Holiday Battle - 4/22/2011 5:08:00 PM   
Haudrauf1962

 

Posts: 430
Joined: 3/14/2006
From: Plymouth, MA, USA
Status: offline
You're in, man !

quote:

ORIGINAL: all5n

Put me in coach!

(in reply to all5n)
Post #: 3
RE: Project Holiday Battle - 4/28/2011 6:06:38 PM   
all5n


Posts: 353
Joined: 12/19/2007
From: Republic of Texas
Status: offline
Bump.  Still need a few more.

(in reply to Haudrauf1962)
Post #: 4
RE: Project Holiday Battle - 5/1/2011 3:32:28 PM   
Jeffrey H.


Posts: 2865
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
I'll give it a go.

_____________________________

"Games lubricate the body and the mind" Ben Franklin.

(in reply to all5n)
Post #: 5
RE: Project Holiday Battle - 5/1/2011 4:57:46 PM   
all5n


Posts: 353
Joined: 12/19/2007
From: Republic of Texas
Status: offline
I think we may have enough to start now.

(in reply to Jeffrey H.)
Post #: 6
RE: Project Holiday Battle - 5/1/2011 5:24:32 PM   
Haudrauf1962

 

Posts: 430
Joined: 3/14/2006
From: Plymouth, MA, USA
Status: offline


quote:

ORIGINAL: Jeffrey H.

I'll give it a go.


you're in, one more

(in reply to Jeffrey H.)
Post #: 7
RE: Project Holiday Battle - 5/1/2011 6:21:36 PM   
Haudrauf1962

 

Posts: 430
Joined: 3/14/2006
From: Plymouth, MA, USA
Status: offline
Turn 1 sent to All5n - still need Jeffreys email

_____________________________

Haudrauf

Life is too short to drink bad wine ;-)

(in reply to Haudrauf1962)
Post #: 8
RE: Project Holiday Battle - 5/2/2011 8:13:23 PM   
Jeffrey H.


Posts: 2865
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
Email sent via pm.

_____________________________

"Games lubricate the body and the mind" Ben Franklin.

(in reply to Haudrauf1962)
Post #: 9
RE: Project Holiday Battle - 5/3/2011 10:19:36 PM   
all5n


Posts: 353
Joined: 12/19/2007
From: Republic of Texas
Status: offline
turn sent to jeffrey.

(in reply to Jeffrey H.)
Post #: 10
RE: Project Holiday Battle - 5/4/2011 5:25:28 PM   
Haudrauf1962

 

Posts: 430
Joined: 3/14/2006
From: Plymouth, MA, USA
Status: offline
turn sent to Allan

(in reply to all5n)
Post #: 11
RE: Project Holiday Battle - 5/13/2011 4:25:35 PM   
phatkarp


Posts: 130
Joined: 4/14/2011
Status: offline
Where can I find this 203 patch?!?


(in reply to Haudrauf1962)
Post #: 12
RE: Project Holiday Battle - 5/13/2011 5:56:50 PM   
AlanBernardo

 

Posts: 197
Joined: 12/8/2007
From: Ohio
Status: offline
Ever heard of a thing called email?


Alan

(in reply to phatkarp)
Post #: 13
RE: Project Holiday Battle - 5/13/2011 10:09:02 PM   
phatkarp


Posts: 130
Joined: 4/14/2011
Status: offline
Is that on the cyberweb?

(in reply to AlanBernardo)
Post #: 14
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Opponents Wanted >> Project Holiday Battle [Closed - Game is on] Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.082