From: Lower Saxony Germany
What I would like to have is some kind of intel service. Spy network or something similar. Would be nice to get, even if vage, information on how far an enemy is researching. Playing on a very large map I have 1 nation on my border, which I can see but maybe another 5 behind them hidden from all my units. Do they still exist? Are they powerful? What kind of weapons do they have? Do I need a powerful airforce or will Inf suffice? Am I strong enough to attack or should I prepare for an attack?
I hate it to build up a Army group just to find that I need AT guns rather than FLaK, as an example. I don't like to play with FOW turned off, then there is no fun at all. But playing on large map makes the game last a little longer but it hurts that the AI can research so fast and build huge amounts of division as well. So intel might be able to balance the game a little.
All armies have some kind of intel service be they good or bad, someone is always there. Even if we get a kind of rumour posted at the beginning of every turn.
"Light tanks II of Nation xxx have been supposedly seen on training manuvers." "Nation xxx has built a xxx factory" "Medium tanks have been sighted moving to the frontline"
Then I can react a bit by investing in research or think let them come. Can I research fast enough to compete? Will my defenses hold long enough before I can build enough weapons to counter their army?
Maybe even having a "Spy network" of "Intel" card that can be played for a certain amount of PP.
Not sure how much work is needed for such a thing, but this is a wishlist thread. And I know not all wishes can be fulfilled.
"It is not enough to expect a man to pay for the best, you must also give him what he pays for." Alfred Dunhill