Lieste
Posts: 1608
Joined: 11/1/2008 Status: offline
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I doubt you can find it to buy still... It was mid 90s and floppy only... My floppy copy is deceased, but the installation is still good on the HD - works fine in XP on my desktop, and on my older laptop too. Most of the bugs can be 'worked around' with mild editing of the save game (or major surgery for the HQ equipment - this I haven't attempted yet, as I can have as much 'fun' doing similar things to more modern, well rounded systems), or with 'aware' settings of posture during play - (ie intermittently set reserves/HQ from their march/attack postures needed to stay in touch with front line troops, to a defend posture to avoid an unintended passage of lines - this is a PITA, but it does 'work'). Good (simplistic) presentation of control measures (mostly just an alternative presentation of movement arrows AFAICT, but it looks the part) - the OOB/attachment UI is clean and easy to use... just overall it needs to be more robust and simulate a balanced war - maybe the Marines (or French/Arab) fighting is better than the Breach/Medina/73 Easting scenarios, but I haven't run every one still. It is a fairly one sided war - when a US Tank Battalion pushes to 'close range' of an Iraqi Battalion it is common to see 30-60% casualties within a single 15 minute pulse, usually for no losses... Ok for a couple of play-throughs, but ultimately perhaps not the most exciting and tense experience... I'm having *a lot* more fun with a modified BFTB... Still, I wish I could constrain attack plans to unit sectors and have phase lines and a defined 'ours' and 'theirs' side of the nominal FLOT (even better if it could be very out-of-date, in a horribly surprising way )
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