ORIGINAL: Oleg Mastruko
T-34 is a medium tank, so if a unit needs medium tanks as per its TOE it will use captured T-34s if available. Tiger is a heavy tank, obviously there are no units that require that many heavy tanks as per their TOE, or they don't require that particular model.
If you want more Tigers to be used, spend some through combat, and replacements will be drawn from the pool.
I too think some posters are making mountain of a molehill. Production system in this game is not there to be tweaked or scrutinized in this manner, TOE and OOB take precedence, so if there is not enough units to use X, you will see X sitting in the pool unused, rather than TOE/OOB changed.
The only way around this would be to give the player ability to build his own units, ie to change TOE/OOB as he sees fit. Germans can't build new units by design and I don't believe it will change. Soviets can build new units, but even they cannot change TOE.
Sorry but what the heck are you talking about? I think you have no idea about what is being discussed. And your explanation of
"If you want more Tigers to be used, spend some through combat, and replacements will be drawn from the pool."
Is an attempt at a joke right or are you just trying to act like a fool and down play this issue?
No game that is trying to depict the eastern front combat should allow for large surpluses of tanks to be collected and not be unitized. Why? Because it just never happened unless maybe we're talking about the United States or late Soviet production in 45. Germany definitely never had the luxury to warehouse hundreds of tanks between 41-45. If somebody can argue this point, then maybe the game is fine as is... good luck doing that.
If this is not a bug and AS designed, then I have to question why the designed allowed for this very unrealistic situation to happen.
< Message edited by jzardos -- 3/29/2011 10:13:22 PM >