MXB2001
Posts: 54
Joined: 12/12/2011 From: Canada Status: offline
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quote:
ORIGINAL: bradk quote:
ORIGINAL: MXB2001 I suppose the point imbalance is not so bad in the short scenarios? I always had the habit of wanting to play the long campaigns (WIR too) but never finished them. My interest is really only in the 1939-1942 period so I've decided only to play short early war scenarios from now on. I've been running CP vs CP games of the SSI v 1.1 x22 on another computer and it seems the points are pretty balanced there. Draw without help and decisive victory with help so far. First Turn Points IJ Control 36940, Allies Control 52840, Total Control 89780 - Matrix IJ Control 16500, Allies Control 19950, Total Control 36450 - SSI IJ Control 16300, Allies Control 19820, Total Control 36120 - PWB IJ Production 5295, Allied Production 17575, Total Production 22870 - Matrix IJ Production 5420, Allied Production 12880, Total Produciton 18300 - SSI IJ Production 4710, Allied Production 10940, Total Production 15650 - PWB IJ Total 42235, Allied Total 70415, Game Total 112650 - Matrix IJ Total 21920, Allied Total 32830, Game Total 54750 - SSI IJ Total 21010, Allied Total 30760, Game Total 51770 - PWB Typical Production, August 1943 IJ 6440, Allied 22630 - Matrix IJ 6630, Allied 16310 - SSI IJ 5594, Allied 13675 - PWB The value of kill points is greatly depreciated in Matrix due to increase produciton and control. That's one of the reasons its necessary to take most of map to win as IJ in Matrix. Holding the Pacific and destroying the USN and RN isn't enough. Also Martix doesn't give IJ the kill multiplier until 1946. SSI give is in 1944. PWB is a game of two scnearios I made with substantial input from three PBEM opponents. Basics are 1) use of Matrix aircraft, ship, LCU, and leader database with only slight modifications, 2) return of production and control points to close to SSI values, 3) edited exe so kill multiplier applies Jan 1944. It is for PBEM only, and I see you're apparently interested only in AI games. Howver, if you'd like a copy, send me a PM with your e mail address. Whoa, control points are double in Matrix! I've read some of your other posts here too. I wonder why they didn't compensate by also changing kill points. Oversight? Or intended to be more historical? Historically kill points mattered a lot to the US. I could even see multiplying Jap kill points at start of game as being accurate. Or perhaps 41 x1, 42 x2, 43 x3 etc. :) Most of the Dutch and Brit losses (they were less sensitive) would be in '41. Oh well, just musing. Thanks for the offer. You are right, I've only played PBM a few times and that was in the 90's. If I get hooked and feel the desire to try PBM again I'll take you up on the files.
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