From: Palma de Mallorca
Since you guys have made me confused over something I wasn't aware I should be confused over, I have to ask:
In practical terms, does this mean that if I move a unit by itself too deep into enemy territory(100 MP past a railhead), wait a turn(to gain isolated status), and then fail to fix the isolation issue in the next turn, the hexes I converted on my first turn of movement will auto-revert back to the enemy?
I would say yes, but only if the hexes converted in the first turn can be connected exclusively with your isolated unit . For instance, the trail left behind by the advancing PanzerDiv: when it is reconnected at the base, all those converted hexes can be connected only to the spearhead, but this is now isolated. So you will lose them. You will keep, though, the hex where your unit is, and the 6 hexes around.
I recall seeing that units isolated in the deep enemy rear have a bubble around them. If you move that unit, the bubble is distorted, because you gain momentarily some new hexes. But the next turn, you have again the perfect bubble around the new location. That means that you cannot "conquer" Poland with a stranded and forgotten Russian Div.
Please correct me if I am mistaken.
< Message edited by alfonso -- 3/4/2011 2:53:46 PM >