Icedawg
Posts: 1319
Joined: 1/27/2006 From: Upstate New York Status: offline
|
I'm having great difficulty getting the most out of my air units on turn one, so I'm posting this to seek some advice. My current approach has been (in order) to: 1) Air recon enemy airbases 2) Transfer level bomber units to front line fighter bases (ie: move the KG 77 units to the airbase with the JG 54 units) 3) Bomb enemy airfields close to the front 4) Tranfer a single fighter unit to each of the bases with the Stuka units (to serve as escort in ground support missions) 5) Begin my ground assault The two problems I am encountering are both related to #2. Problem #1: After transfer, the selected level bomber units don't seem to want to fly airfield bombing missions. In a typical strike I will select 60+ bombers (usually a full KG), but only a handful (2-5) will actually fly. I've tried setting the air doctrine screen's "percent required to fly" to 5% thinking that the units are too far below their max aircraft numbers, but that didn't help. I've combed through the manual, but can't find anything indicating a penalty being applied to air transferred units (other than a small % added to their mileage), so the transfer itself can't be the issue. Problem #2: In desperation, I opened a new game and did not do any transfers. The selected air units flew planes in much larger numbers, but most of the time, I couldn't get the units I wanted to use to show up in the air unit selection window. It drove me nuts to have a full KG with 70+ bombers a few hexes behind a forward fighter base with 100+ fighters and for the life of me, I couldn't get the KG I wanted to fly the mission with this fighter base as the assembly hex. Other bomber units located 20+ hexes away were included, but not the guys located 3 or 4 hexes away! This makes no sense. Why are the bombers not listed in the selection window when they are only a few hexes behind the assembly base? Any help would be greatly appreciated as I am getting highly frustrated with the air mechanics of this game. I absolutely love the ground combat/movement system, but find the air model to be somewhat lacking (or maybe it's just ignorance on my part - not the first time and definitely not the last ).
|