From: Alberta, Canada
I look forward to the new patch level.
It's not that I expect this information while the scenario is in progress, because realistically how could one
expect to know an enemy units supply disposition during the heat of battle, but after the AAR is issued, it is nice
to examine how well one's strategy and tactics worked. So I hope they don't mess with the realism of the game, because
I really treasure that aspect of this system.
Now, I'm new to Command Ops, so I'm still learning the ropes so to speak, but is there a way to determine a unit's
ability to receive orders from their superiors (after the AAR, of course). I also like to go after the "Command and
Control" of an opponent whenever an good opportunity presents itself, but I'm not certain how to gauge the
effectiveness of these tactics, or if I can gauge them at all?
And, while I'm off topic, do you think Panther Games will ever use this system (Command Ops) to do a "Squad Leader"
style of game? I'm an old "Squad Leader" fan and I think it would be an absolutely excellent platform for modelling
squad level tactics. Oh, if they did, I'd buy it in a heart beat.