pompack
Posts: 2450
Joined: 2/8/2004 From: University Park, Texas Status: offline
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quote:
ORIGINAL: Haudrauf1962 quote:
ORIGINAL: ComradeP After thinking about it for an hour or so, I think I'm going to disband some of the Tank divisions. You have far more than your tank pool and production can support, you don't really need them as brigades as including converting Tank divisions, you'll end up with something like 110 Tank brigades by the time you can create corps and generally 30 Tank corps is sort of the limit, and if you reduce the number of Tank divisions you can keep the others reasonably up to strength for the ~11 turns you can use them before they start downgrading to brigade status. You also have lots of divisions that start at around 1 CV with no hope of getting the tanks they need, and those will be pretty much useless until their TOE switch, after which they'll be pretty much useless as brigades. That way, maybe the Soviets can actually launch some attacks with them instead of treating them as speedbumps. Isn't that making units static to avoid destruction of vehicles a bit gamey? In reality those vehicles could not be beamed to the East so easily, so they would probably fall in German hands anyway. Well, I can rail them to the east and use them to start digging in or I can ground them and rail the vehicles east. The difference: in real life less strain on the rail system. Or I can rail them east and then ground them. A lot of valid choices and not gamey at all IMHO
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