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[REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

 
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[REL] German symbols + GUI Mod v1.1 (Kommandeur Edition) - 2/6/2011 10:14:03 PM   
Geyerfalck


Posts: 22
Joined: 1/4/2011
From: Paris
Status: offline
v1.1 is available. Content :
- German symbols on 76x76 counters down to on-map counters
- National colors updated for all countries

Main GUI modifications :
- Background pics added on nearly all menus
- Combat, movement, train, sea transport symbols + strokes reworked.

Strokes : all are thinner, green color in place of pink on selected unit(s), red-white dotted colors for commanding HQ.

Combat : various pics in a red circle, routed symbol, victory symbols reworked.

Movement : now displayed in a thinner green circle.

Advice : save your Data directory before applying this GUI mod.

Be advised that "Kommandeur" Edition DOES modify both unit symbols on map AND Admin, Info & Map buttons.
In case you might not feel comfortable with those features, think twice : you'd better play "Landser" Edition instead.

Hereafter the d/l link :
http://www.filefront.com/17906394/WitE_GUI_Mod_Kommandeur_Edition_v1.1.zip

Enjoy !


Kmdr Edition ingame overview :





Attachment (1)
Post #: 1
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 2/7/2011 8:36:41 AM   
Seydlitz69


Posts: 41
Joined: 10/18/2009
Status: offline
Great!!! Thx alot. Iam loving it. Adds for me a lot of immersion.

(in reply to Geyerfalck)
Post #: 2
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 2/7/2011 11:13:26 AM   
Lowlander

 

Posts: 201
Joined: 11/29/2005
Status: offline
Well done young man, top quality mod and thanks for sharing with your fellow gamers.

(in reply to Seydlitz69)
Post #: 3
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 2/7/2011 3:48:48 PM   
Blond_Knight


Posts: 368
Joined: 5/15/2004
Status: offline
Well done! Love your naming of the two mods.

Nice artwork on the menus, Ive never seen most of those pics. Nice Zaloga prints too.

< Message edited by Blond_Knight -- 2/7/2011 3:58:19 PM >

(in reply to Lowlander)
Post #: 4
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 2/7/2011 9:18:21 PM   
LiquidSky


Posts: 875
Joined: 6/24/2008
Status: offline

I like your mod, however, I didn't like seeing all of my level 0 forts spread about the map, so on the highest zoom, I eliminated them:






The top picture is the full zoom, and shows only level 1 and higher forts

The bottom is the next lower zoom, and shows everything.

I would like to use your unit symbols on the counters, however, I really do like the Army colours in the unit box

Attachment (1)

< Message edited by LiquidSky -- 2/7/2011 9:19:24 PM >

(in reply to Geyerfalck)
Post #: 5
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 2/12/2011 11:32:31 AM   
Lowlander2010

 

Posts: 36
Joined: 12/16/2010
Status: offline
Just wanted to say I have been using your mod for the last couple of days, very good !!

Thanks :)

(in reply to LiquidSky)
Post #: 6
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 2/18/2011 2:54:58 PM   
DavidR


Posts: 202
Joined: 5/25/2002
From: Derby, England
Status: offline
Geyerfalck,

Your mods through Filefont appear to now be unavailable . Is this because of the imminent updates?

DavidR

(in reply to Geyerfalck)
Post #: 7
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 2/19/2011 4:25:16 AM   
bcgames


Posts: 1150
Joined: 6/2/2010
From: Kansas
Status: offline

quote:

ORIGINAL: DavidR

Geyerfalck,

Your mods through Filefont appear to now be unavailable . Is this because of the imminent updates?

DavidR

I just checked it. The link in the first post of this thread works for me.

(in reply to DavidR)
Post #: 8
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 2/19/2011 9:07:52 AM   
DavidR


Posts: 202
Joined: 5/25/2002
From: Derby, England
Status: offline
Thanks - now downloaded.

DavidR

(in reply to bcgames)
Post #: 9
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 3/3/2011 3:37:26 PM   
bwheatley

 

Posts: 3345
Joined: 12/13/2004
Status: offline
Added mod directly to the wiki. http://wac.3aff.edgecastcdn.net/803AFF/witewiki/images/WitE_GUI_Mod_Kommandeur_Edition_v1.1.zip

< Message edited by bwheatley -- 3/3/2011 3:41:31 PM >


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(in reply to DavidR)
Post #: 10
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 3/28/2011 8:20:48 PM   
sitito

 

Posts: 78
Joined: 1/2/2010
From: Spain
Status: offline
This is really awesome...Got it and love it Cheers for the great effort m8!!

(in reply to bwheatley)
Post #: 11
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 4/1/2011 3:23:22 AM   
Mynok


Posts: 12119
Joined: 11/30/2002
Status: offline
Man, seeing those unit symbols brings back some nostalgia for the AH monster The Longest Day.

I do think the lack of army color indication is a fault. Could not a thin bar across the center or bottom of the unit be doable to keep this?

< Message edited by Mynok -- 4/1/2011 3:25:01 AM >


_____________________________

"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown

(in reply to sitito)
Post #: 12
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 10/17/2011 4:19:59 PM   
Blond_Knight


Posts: 368
Joined: 5/15/2004
Status: offline
This needs to be sticky.

(in reply to Mynok)
Post #: 13
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 10/17/2011 5:58:31 PM   
Omat


Posts: 844
Joined: 8/18/2004
Status: online
Hello

All mods are sticky..in a way. Look here

http://www.matrixgames.com/forums/tm.asp?m=2729455

bcgames is so kind and monitoring the mods. Is there is an issue you can post it there and bcgames will correct it.


Hope it helps..

Omat


quote:

ORIGINAL: Blond_Knight

This needs to be sticky.



_____________________________

"All changes, even the most longed for, have their melancholy; for what we leave behind us is part of ourselves; we must die to one life before we can enter another."
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(in reply to Blond_Knight)
Post #: 14
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 10/30/2012 10:44:09 PM   
Count Sessine

 

Posts: 163
Joined: 10/30/2003
Status: offline
Hi guys - any way to obtain these fine files? Gamefront has deleted them :-(

(in reply to Omat)
Post #: 15
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 10/31/2012 5:38:48 AM   
kg_1007

 

Posts: 229
Joined: 4/19/2008
Status: offline
Go to the post by bwheatley above..the link http://wac.3aff.edgecastcdn.net/803AFF/witewiki/images/WitE_GUI_Mod_Kommandeur_Edition_v1.1.zip opens up the file. It really is a great piece of work.

(in reply to Count Sessine)
Post #: 16
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 10/31/2012 10:17:33 PM   
Count Sessine

 

Posts: 163
Joined: 10/30/2003
Status: offline
Thanks - I missed that one.

(in reply to kg_1007)
Post #: 17
RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edi... - 1/6/2013 8:10:38 PM   
barkorn45

 

Posts: 290
Joined: 1/17/2010
Status: offline
I have a problem on your main screen i cannot make out what version i'm running the soldiers white camo makes it impossible to see if updates have applied

(in reply to Count Sessine)
Post #: 18
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