Walloc
Posts: 2533
Joined: 10/30/2006 From: Denmark Status: offline
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I cant say i've played all that much after the beta patch that introduce the non GS attack key which makes alot of difference. That said i bump up the intercept rating to 75+(it starts at 50). Reason being initially german figthers are superior so any aircombat must be desireble plus is one of the few ways to get after the russian airforce after turn one. Interdiction is the one thing im debating my self if its worth it initially. I tend to try and make many pockets so killing 50-200 men thats gona surrender later any how, but lossing x planes from flak and ops losses doesnt seem worth it. I guess it depence a bit on player style it migth be worth more if one does less pocketing. As far as i gather a interdiction attack doesnt reduce MP from an attacked unit. If it had, it might been more worth doing. As u get time passes and i'd make less pockets these considerations will have to be reconsidered. So if its not worth it, setting it at 0 is the idea. Other than that i havent changed much, but i constandly use the x key, putting GS on and off depending on attacks are in need of support or not. Sorry its not much but hope it helps a bit, Rasmus
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