Among many, many improvements and changes, let me tell you about two of them:
Changed naval system, which means that naval units has been moved on the main map, also there is a possibility to give them orders during the naval battle, which may, change the course of The Battle for Atlantic. Also the number of sea zones is somewhere around 200, so the war on see needs now much more planning.
Country specific settings, which rockets the game into completely new area of experience, now every country has been much more customized, for example, German tanks are faster and a little bit stronger than others, this allows to represents Blitzkrieg doctrine, Soviet infantry is much cheaper than others, which allows to recreate Human Wave doctrine. If we go even deeper into the details, German supply system is not so effective as average, and US is much more effective, cost of units can be different for different countries as some of them specialized in various types of weapons, also some units are trying to represent this specialization by increasing their strength, as early Polish motorized units that are representing cavalry, which has been very well developed in Poland.
I own both ToW and SotP and am very much on the fence as to whether I'm at all likely to be interested in ToF so far probably erring to not interested side of the fence.
The above features are if accurate probably pushing me more solidly to the not interested side.
200 sea zones - the Sea War / War of the Atlantic / Wolfpacks were a key part of the ETO but 200 sea zones seems overkill
Fast German tanks, Soviet human wave attacks, specialising in different weapons - in a grand strategy level game ??
Polish motorized units representing cavalry - why not just have a cavalry unit ?
Lets just stick to improving ToW, the modders have done a great job on the graphical side (the screen shots of ToF, particularly the North Africa one are downright ugly in comparison)- unfortunately the probable focus on the new game and then I suspect Bitter Glory may mean that ToW will now be the beta for ToF.
I hope I'm wrong.
Cavalry units were being changed into motorised units, while some armies (e.g. Russians and Italians) did retain them as separate path, mostly they can be considered as lvl1 of motorised.
I'm all for differences between national armies. While it is grand strategy, the armies did use different equipment, chains of command and tactics, so their divisions should perform differently... not sure though if a speed boost is what Germany should get...
Is there some sort of beta for ToF? And what about publishers? Are there any chances of the new game coming to Steam?
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