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Corps HQ placement

 
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Corps HQ placement - 1/23/2011 3:29:13 PM   
MilRevKo

 

Posts: 288
Joined: 11/8/2006
From: Main Line, PA
Status: offline
I have read the rules and I am plaing my 3rd attempt against the AI to learn the system. I believe that for combat an HQ must be 5 hexes away on offence and 6 for defence(to be in HQ support range). I try to keep my corps hqs on rail hexes and as close to the rail head and with in the 5 or 6 hexes mentioned above.

Is this SOP for most players?

Also, I try to keep the Army HQ with in 15 hexes of corps hqs and also as close to the rail heads as possible.

IS there a general rule of thumb for the Air HQs and the air units? I have been keeping the Air hqs back behind the lines on rail hexes with the air units next to the hqs but not on rail. So far I have not read anything that would be less than optimal for thier resupply

THX in advance


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Stultum est timere quod vitare non potes -Publilius Syrus
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RE: Corps HQ placement - 1/23/2011 4:06:06 PM   
CarnageINC


Posts: 1974
Joined: 2/28/2005
From: Rapid City SD
Status: offline
For offensive conditions I would always keep your HQ as close and as safely to your front lines as possible to provide support if your forces advance beyond the 5 hex capability it offers.  Every thing else your saying sounds okay to me, except when the mud hits you want your HQ's closer to provide supply.

(in reply to MilRevKo)
Post #: 2
RE: Corps HQ placement - 1/23/2011 4:37:40 PM   
MilRevKo

 

Posts: 288
Joined: 11/8/2006
From: Main Line, PA
Status: offline
Yes, thanks

I mud what do you suggest?

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Stultum est timere quod vitare non potes -Publilius Syrus

(in reply to CarnageINC)
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RE: Corps HQ placement - 1/23/2011 7:12:46 PM   
2ndACR


Posts: 5648
Joined: 8/31/2003
From: Irving,Tx
Status: offline
In mud, right on your combat units back side. I mean right there if not on the front line.

(in reply to MilRevKo)
Post #: 4
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