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Need help for modding counters (fixed and WIP)

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Scenario Design and Modding >> Need help for modding counters (fixed and WIP) Page: [1]
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Need help for modding counters (fixed and WIP) - 1/18/2011 12:14:29 AM   
ParaB

 

Posts: 75
Joined: 5/3/2009
From: Germany
Status: offline
Could a kind soul please help me with modding the counters?

A quick step-by-step guide would be much appreciated, like in explaining how exactly to deal with the layers.

I have PaintShopPro8 installed, but have only ever used it for simple stuff.

EDIT:

Ah, finally found it out by trial&error.



WIP: All Red Army units get red counters, guards formations get a golden frame.

1st try:



And some fooling around with the German units:



Hmm... maybe a bit overloaded. Here's something "cleaner":




Comments&criticism welcome.



< Message edited by ParaB -- 1/18/2011 4:32:55 AM >
Post #: 1
RE: Need help for modding counters (fixed and WIP) - 1/18/2011 5:16:51 AM   
Muzrub


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Joined: 2/23/2001
From: Australia, Queensland, Gold coast
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Hi mate,

Just my 2 cents- I like the counters back ground on the other 'counter thread' with the eagle and the star http://www.matrixgames.com/forums/tm.asp?m=2682014
But I dislike the German unit id- the Nato ones are a much easier read.

Could the Soviet red be more red, like on the German flag?

And maybe German field grey?


cheers

good work





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Harmlessly passing your time in the grassland away;
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You better watch out,
There may be dogs about
I've looked over Iraq, and i have seen
Things are not what they seem.


Matrix Axis of Evil

(in reply to ParaB)
Post #: 2
RE: Need help for modding counters (fixed and WIP) - 1/18/2011 6:30:19 AM   
ParaB

 

Posts: 75
Joined: 5/3/2009
From: Germany
Status: offline
Field grey and lighter red. Need to keep experimenting, thanks for the suggestions.





I don't want to overload the actual counters, maybe I'll come up with something for the "selected unit" box.


< Message edited by ParaB -- 1/18/2011 6:45:30 AM >

(in reply to Muzrub)
Post #: 3
RE: Need help for modding counters (fixed and WIP) - 1/18/2011 7:59:23 AM   
Muzrub


Posts: 1778
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From: Australia, Queensland, Gold coast
Status: offline
The red is a big improvement already

_____________________________

Harmlessly passing your time in the grassland away;
Only dimly aware of a certain unease in the air.
You better watch out,
There may be dogs about
I've looked over Iraq, and i have seen
Things are not what they seem.


Matrix Axis of Evil

(in reply to ParaB)
Post #: 4
RE: Need help for modding counters (fixed and WIP) - 1/18/2011 9:59:08 AM   
dlazov66


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What about the guards, they cant all be guards?

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RE: Need help for modding counters (fixed and WIP) - 1/18/2011 11:33:33 AM   
Muzrub


Posts: 1778
Joined: 2/23/2001
From: Australia, Queensland, Gold coast
Status: offline
You could have guards units as a green- olive green, khaki?

_____________________________

Harmlessly passing your time in the grassland away;
Only dimly aware of a certain unease in the air.
You better watch out,
There may be dogs about
I've looked over Iraq, and i have seen
Things are not what they seem.


Matrix Axis of Evil

(in reply to dlazov66)
Post #: 6
RE: Need help for modding counters (fixed and WIP) - 1/18/2011 1:53:16 PM   
ParaB

 

Posts: 75
Joined: 5/3/2009
From: Germany
Status: offline
The screenshot was from the 1944 campaign, quite a few guards formations by then.

I want to keep all Red Army units red, so no green/khaki ones. I'll make the golden edging a bit thicker to spot them more easily. Changed Hungarian counters and further tweaked "Red Army red". Slowly getting there.






(in reply to dlazov66)
Post #: 7
RE: Need help for modding counters (fixed and WIP) - 1/18/2011 2:23:49 PM   
goranw

 

Posts: 799
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
I have so far made very small changes exept for the map.
But a little red colour click in the pz and mech sign on the counter makes these units very easy seen.
At least enemy units. (the own red colour is modified a bit by the underlying colour if using show formation colour on.)
( I cant go around that)
GoranW




Attachment (1)

(in reply to ParaB)
Post #: 8
RE: Need help for modding counters (fixed and WIP) - 1/18/2011 4:47:58 PM   
ParaB

 

Posts: 75
Joined: 5/3/2009
From: Germany
Status: offline
Nice idea, goranw. Pity we can't have more counter customization.


Changed Italian, Romanian and Hungarian counters:





EDIT:

Changed Finnish counters.



< Message edited by ParaB -- 1/18/2011 10:59:28 PM >

(in reply to goranw)
Post #: 9
RE: Need help for modding counters (fixed and WIP) - 1/24/2011 2:42:22 PM   
goranw

 

Posts: 799
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From: Uppsala,Sweden
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Hi!
Another example of my simplified unit modding. Just text. Easy to see.
Not interfering with the formation colours.Zoom 2.
GoranW




Attachment (1)

< Message edited by goranw -- 1/24/2011 2:45:03 PM >

(in reply to ParaB)
Post #: 10
RE: Need help for modding counters (fixed and WIP) - 1/26/2011 12:23:06 AM   
goranw

 

Posts: 799
Joined: 10/23/2001
From: Uppsala,Sweden
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Hi!
This is a variant that I now use.
Seeking "easy to read"
Made some changes to the earlier one
(ex put in an aircraft picture).
Formation colour is of course working.
In the unit box I use the exellent
one with German symbols from
Geyerfalck.
GoranW




Attachment (1)

(in reply to goranw)
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RE: Need help for modding counters (fixed and WIP) - 1/26/2011 1:19:41 AM   
Lowlander2010

 

Posts: 36
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Hi there... nice looking counters.... were can I download them.. thanks :)

(in reply to goranw)
Post #: 12
RE: Need help for modding counters (fixed and WIP) - 1/26/2011 9:27:23 AM   
goranw

 

Posts: 799
Joined: 10/23/2001
From: Uppsala,Sweden
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Hi!
Since the units have German abb. they are intended to be used on the German " Op. planning map".
Zoom 1.
Goran



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Post #: 13
RE: Need help for modding counters (fixed and WIP) - 1/26/2011 3:42:09 PM   
CarnageINC


Posts: 1974
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From: Rapid City SD
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I actually like the red counters a lot more than the original ones.  When you get done with your experiments you must share sir!

(in reply to goranw)
Post #: 14
RE: Need help for modding counters (fixed and WIP) - 1/30/2011 1:31:04 AM   
Shellshock


Posts: 277
Joined: 12/31/2010
From: U.S.
Status: offline
Just for fun I experimented with round counters for the Soviets.

Roundheads versus Squareheads.


(in reply to CarnageINC)
Post #: 15
RE: Need help for modding counters (fixed and WIP) - 1/30/2011 7:14:22 AM   
Woody


Posts: 64
Joined: 3/28/2004
From: France
Status: offline

quote:

ORIGINAL: ParaB

Nice idea, goranw. Pity we can't have more counter customization.


Changed Italian, Romanian and Hungarian counters:





EDIT:

Changed Finnish counters.




I prefer these version of your counters mod

(in reply to ParaB)
Post #: 16
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