Matrix Games Forums

New information and screenshots for Pike & ShotDeal of the Week Pride of NationsTo End All Wars Releasing on Steam! Slitherine is recruiting: Programmers requiredPandora: Eclipse of Nashira gets release dateCommunity impressions of To End All WarsAgeod's To End All Wars is now availableTo End All Wars is now available!Deal of the Week: Field of GloryTo End All Wars: Video, AAR and Interview!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Korsun Pocket El Alamein Scenario AAR

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Korsun Pocket >> After Action Reports >> Korsun Pocket El Alamein Scenario AAR Page: [1]
Login
Message << Older Topic   Newer Topic >>
Korsun Pocket El Alamein Scenario AAR - 1/15/2011 3:46:19 PM   
pvthudson01


Posts: 416
Joined: 10/7/2003
From: Chicago
Status: offline
http://bluntforcegamer.com/?p=3473

My oldie but goodie, restored on my blog

El Alamein is a 26 turn battle. This scenario represents the 3rd battle of El Alamein during October 23, 1942 - November 5, 1942. In this battle, using the scenario written by Alessandro Bianchini and for download here,

http://www.ssg.com.au/Run5/scenarios/AlameinIII.htm

I shall play the Axis powers and attempt to rewrite history.
Each day is represented by 2 turns (day and night)
Post #: 1
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Korsun Pocket >> After Action Reports >> Korsun Pocket El Alamein Scenario AAR Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.074