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console codes?

 
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console codes? - 1/2/2011 7:33:20 PM   
axenstarr

 

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I did try to do a search but came up empty but I am wondering if there are any console codes in this game? I like this game a lot and am just curious about any console commands.

thanks
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RE: console codes? - 1/2/2011 10:00:29 PM   
caerr

 

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You mean like cheats? There is no console in the game that I'm aware of. However you can use the built-in editor any time you like.

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RE: console codes? - 1/2/2011 10:31:16 PM   
Setekh


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Easier to just use the editor yea.

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RE: console codes? - 1/3/2011 12:20:42 AM   
adecoy95


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is there any way to use the editor to force colonization of normally uncolonizable planets? like gas giants or asteroids?

i have tried several different possible methods and i couldent get it to work

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RE: console codes? - 1/4/2011 1:21:17 AM   
ehsumrell1


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No, I believe that colonizable asteroids were removed back during
the beginning of version 1.0.6.0. Gas Giants are definitely not.
Neither are Barren Rock planets. Probably all hard-coded that way.

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RE: console codes? - 1/26/2011 9:39:57 PM   
tofudog

 

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Though you could note the resource mix and replace the object in question with a colonizable one. This is the editor after all.

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RE: console codes? - 1/27/2011 7:19:37 AM   
Data


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but it will work? i seem to remember some tests i did on this and it did not, not really sure though

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RE: console codes? - 1/27/2011 7:14:31 PM   
elanaahova

 

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You could 'design' a planet using one of the permitted colonizable types(s) and give it a picture / image of say, a gas giant. The code would not see any difference, but the user's eyes would see a gas giant. However, i suspect the game would still call it an "ice' planet, or whatever?

I do miss the Eee, sentient gas giant dwellers from Space Empires series.

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RE: console codes? - 1/28/2011 5:41:57 AM   
ehsumrell1


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quote:

ORIGINAL: elanaahova

I do miss the Eee, sentient gas giant dwellers from Space Empires series.


Wow Elana.......you went deep on that thought didn't you?


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RE: console codes? - 1/28/2011 12:34:32 PM   
tofudog

 

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Well, it is like:





gasgiant?





Attachment (1)

< Message edited by tofudog -- 1/28/2011 12:35:09 PM >

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RE: console codes? - 1/28/2011 12:37:58 PM   
tofudog

 

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Oh no, even the size 400 limit remains in place:







but it was worth a try .
Btw, I miss them too.

Attachment (1)

< Message edited by tofudog -- 1/28/2011 12:38:56 PM >

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RE: console codes? - 1/28/2011 1:56:43 PM   
elanaahova

 

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Good try, tofudog. Maybe not work with gas giants, but what about "smaller' planets? Would your concept work to make a bare rock (looking) planet colonizable?

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RE: console codes? - 1/28/2011 1:59:28 PM   
elanaahova

 

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quote:

ORIGINAL: ehsumrell1


quote:

ORIGINAL: elanaahova

I do miss the Eee, sentient gas giant dwellers from Space Empires series.


Wow Elana.......you went deep on that thought didn't you?



Could we do something to make the giant jellyfish (with the long tail) a sentient species? Eeeeek!

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RE: console codes? - 1/29/2011 2:07:37 PM   
tofudog

 

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What I did for those screenies, was replacing one of the "continental planet" *.png files with said gas giant picture.
Then in editor add planets until the modified skin was actually used, clear all others and use the one I got.

So the short answer is: Yes, you could.
What does not work, is ADDING planet skins (as far as I tried), so you would loose some of the existing skins, and you won´t be able to control the placement directly (just add/clear until a desired type was used).

NEED..... MORE..... MODDING.....

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RE: console codes? - 1/29/2011 2:11:04 PM   
tofudog

 

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quote:

ORIGINAL: elanaahova

Could we do something to make the giant jellyfish (with the long tail) a sentient species? Eeeeek!



If we could get woodman to make a whole shipfamily based on that...

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RE: console codes? - 1/29/2011 3:23:48 PM   
Data


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giant jellyfish (with the long tail)....is that the kaltor? if so, as far as the storyline goes, they cannot be as they were created as an anti shakturi biological weapon....they are no more than virus carriers

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RE: console codes? - 11/18/2011 5:44:58 PM   
tjhkkr


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You cannot use gas mods? So much for using the Hydrans race...

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RE: console codes? - 1/16/2012 10:53:49 AM   
Tomatoes

 

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quote:

ORIGINAL: Data

giant jellyfish (with the long tail)....is that the kaltor? if so, as far as the storyline goes, they cannot be as they were created as an anti shakturi biological weapon....they are no more than virus carriers



didnt they just use the kaltor's to spread the virus? I didnt realise they were created.

Shows I should read more story messages.

Also Im pretty sure Giant Jellyfish with long tail is the Ardilius

(in reply to Data)
Post #: 18
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