Tzar007
Posts: 732
Joined: 2/7/2004 From: Montreal, Quebec, Canada Status: offline
|
quote:
ORIGINAL: vils So your next step of advice is, to read the entire manual 360+ pages and then implement every micromanaging aspect in existence? Yes Well, I'm not micromanaging everything in the game, but at least I know about them after reading the damn big manual from cover to cover. quote:
It's too cumbersome to read the manual alt-tabbing back and forth 1000 times until i get the manual printed, sry for not being clear about that. Agreed. I hate doing that myself. Got the whole thing printed. quote:
Could someone narrow it down some, say, 3 more things to do as regular basis that could be vital? Next step what to do stuff? 1. Make sure your units are inside their HQ ranges. Make sure your HQs are within 25 hexes and 100 MPs of an undamaged supplied rail line hex (don't need to count the hexes yourself, when hovering over your HQ, the pop-up box will tell you the Off-rail hex and off-rail MP distance). 2. Take every opportunity to come near a single enemy HQ or airbase unit: it gets them displaced to the rear by losing all their supplies. 3. For the same reason as number 2, never, ever leave one of your HQ alone near an enemy unit. It will instantly get relocated, even if your turn isn't over yet !
|