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Support Unit reinforcements?

 
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Support Unit reinforcements? - 12/19/2010 9:57:58 AM   
Speedy

 

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Hi all,

Where do Support unit reinforcements turn up on map?

For example there's a Stug Bn due as reinforcement on Turn 5 but I can't see it mentioned in the Event Log and can't see it on map?

Thanks

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RE: Support Unit reinforcements? - 12/19/2010 11:32:51 AM   
BigAnorak


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OKH or Stavka

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RE: Support Unit reinforcements? - 12/19/2010 11:45:56 AM   
Speedy

 

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Thanks and can they be auto re-assigned when they arrive BEFORE I can look at OKH? Reason for asking is that the Stug Bn is not in OKH....

Thanks

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RE: Support Unit reinforcements? - 12/19/2010 11:57:32 AM   
Helpless


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Yes, if it is not locked. Can you search this unit with "h"?

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RE: Support Unit reinforcements? - 12/19/2010 12:08:11 PM   
Speedy

 

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Thanks Pavel. Not sure what the Stug Bn was called though

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RE: Support Unit reinforcements? - 12/19/2010 12:13:32 PM   
Helpless


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245th Stug Battalion

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RE: Support Unit reinforcements? - 12/19/2010 1:42:34 PM   
Speedy

 

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Thanks. Found it. They've been assigned to II Corps near Velikiye Luki

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RE: Support Unit reinforcements? - 12/21/2010 1:31:53 PM   
Deerslayer


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quote:

ORIGINAL: BigAnorak

OKH or Stavka


So if SU's arrive at OKH how many turns should it take for them to filter down to Corp level? I need to play around a little more but I have OKH = 0, AG's = 0, Army =0 (nothing is locked anywhere) Corp = 2-4 and OKH still seems to hold onto over 60 SU's. Manual says distance is not an issue and only if the HQ is not in supply will it not receive SU's.

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RE: Support Unit reinforcements? - 12/21/2010 1:36:29 PM   
ComradeP

 

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That shouldn't be happening, OKH or STAVKA shouldn't be hoarding support units when set to 0. Support units should move to corps in 1 or 2 turns from high command level.

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RE: Support Unit reinforcements? - 12/21/2010 1:40:20 PM   
BigAnorak


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Unfortunately, I didn't do enough testing on this to give a definitive answer, so some of the others testers may have better info. It should be instant, but I do wonder if it uses the rail net, as I had HQs in the Rostov area, and OKH was at Brest-Litovsk, and SUs were not getting to them in one turn.

edit: in the example you quoted, there were corps HQs below capacity? I have a feeling that the Army group and Army HQ's have to be on "1" for the taps to be opened and for the units to flow down stream, although I think the manual implies they will flow when armies and army groups are on "0". As noted earlier, I did not test this fully.

< Message edited by BigAnorak -- 12/21/2010 1:46:05 PM >


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RE: Support Unit reinforcements? - 12/21/2010 1:40:22 PM   
Deerslayer


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quote:

ORIGINAL: ComradeP

That shouldn't be happening, OKH or STAVKA shouldn't be hoarding support units when set to 0. Support units should move to corps in 1 or 2 turns from high command level.


OK I wondered. I will watch this closely as I run some more turns. I had not been watching OKH SU hoarding until Turn 6 and noticed all these. Maybe they just arrived but seemed odd. I will double check to make sure I didn't lock by accident through the chain too.

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RE: Support Unit reinforcements? - 12/21/2010 2:24:53 PM   
Offworlder

 

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Am I missing something? I never find anything attached to OKH. I'd love to have support units for redeployment but each time I send them to either OKH or AGHQ or Army Hqs, support units just filter down immediately. Then I have to dig them out of corps assignments and send them to proper corps... spending aps

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RE: Support Unit reinforcements? - 12/21/2010 2:27:09 PM   
ComradeP

 

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Frontline HQ's will usually take most of the support units, including construction/engineer units. The only way to really get support units in OKH or STAVKA is through setting everything else to 0.

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RE: Support Unit reinforcements? - 12/21/2010 2:32:46 PM   
BigAnorak


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The automated system can only do so much, if you want the specialist stuff like siege artillery for Leningrad etc., you will probably have to spend the APs.

After 3 campaigns I switched to locked HQs as I had got better at AP management.

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RE: Support Unit reinforcements? - 12/21/2010 2:37:13 PM   
Offworlder

 

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Perhaps I should regulate corps numbers too. For most of them, 3 artillery units, a heavy flak unit, a Stug unit and a pioneer unit should be enough. Therefore I guess I should set the number to 6. For attacking corps ratios should increase especially if one include rocket troops, additional pioneers in urban warfare and more armour and flak units for defense and attack...

What I find strange is that Army HQs and higher hqs just push down any support units automatically and don't even keep them for one turn.

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RE: Support Unit reinforcements? - 12/21/2010 2:41:54 PM   
Deerslayer


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quote:

ORIGINAL: Offworlder

Perhaps I should regulate corps numbers too. For most of them, 3 artillery units, a heavy flak unit, a Stug unit and a pioneer unit should be enough. Therefore I guess I should set the number to 6. For attacking corps ratios should increase especially if one include rocket troops, additional pioneers in urban warfare and more armour and flak units for defense and attack...

What I find strange is that Army HQs and higher hqs just push down any support units automatically and don't even keep them for one turn.


A common misunderstanding is that the Support Level is the number of units but it is the number of TYPES of units. So if you set to 6 the auto system will try and give you 6 Stug's, 6 Heavy Flak, etc.

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RE: Support Unit reinforcements? - 12/21/2010 2:59:36 PM   
Offworlder

 

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quote:

ORIGINAL: Deerslayer


quote:

ORIGINAL: Offworlder

Perhaps I should regulate corps numbers too. For most of them, 3 artillery units, a heavy flak unit, a Stug unit and a pioneer unit should be enough. Therefore I guess I should set the number to 6. For attacking corps ratios should increase especially if one include rocket troops, additional pioneers in urban warfare and more armour and flak units for defense and attack...

What I find strange is that Army HQs and higher hqs just push down any support units automatically and don't even keep them for one turn.


A common misunderstanding is that the Support Level is the number of units but it is the number of TYPES of units. So if you set to 6 the auto system will try and give you 6 Stug's, 6 Heavy Flak, etc.


Damn I keep forgetting it....

Guess I'm going to have my HQs locked because it makes sense. Truth is that way OKH and AG commands will actually have something to do beside railway repair and act as ready reserve or distribution points for support units. Of cours it will take 2 turns for a unit to reach its destination (AG -> Army -> Corps) but it would be easier to plan for a campaign that way. Plus I'd hate to have to chase Karl Gustavs every time I'm going to besiege a city. Everyone knows where they can be found and therefore avoid the hassle of looking all over Russia for them...

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RE: Support Unit reinforcements? - 12/21/2010 6:03:12 PM   
Davekhps

 

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Sigh... now, this is a disappointing thread!

I had been meaning to ask about this, namely where my SU reinforcements show up at.  To clarify: the first turn they come into the game, they show up asterisked in OKH, right?  Only the next turn do they flow down, right?

What I'd really like to do is have that "first crack" at my SU reinforcements and assign them to sectors that make the most sense rather than let them get swallowed up by the AI logic.  I'm actually finding myself pretty comfortable with unlocked HQs, the AI works well enough, I'm only really attaching units direct to spearhead panzer units but otherwise letting the AI do the hard labor.

When it comes to allocating reinforcements, however, I'd much prefer to micromanage those.

So, is it the case that I just go ahead and get in the habit of checking OKH at the beginning of every turn to see what's shown up?

(BTW, that brings me to a feature request: how come we don't get an inter-turn pop-up showing which reinforcements, whether CU, SU, or aircraft, we got?  Kind of a standard feature in turn-based wargames, and one I'm missing in WITE).

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RE: Support Unit reinforcements? - 12/21/2010 6:45:55 PM   
Helpless


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quote:

how come we don't get an inter-turn pop-up showing which reinforcements, whether CU, SU, or aircraft, we got?


CU arrival message is in the Event Log. SU and air groups will be in coming patch.

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RE: Support Unit reinforcements? - 12/21/2010 7:30:17 PM   
Davekhps

 

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Woo-hoo!

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