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Finally made it to 1942

 
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Finally made it to 1942 - 12/12/2010 5:31:37 PM   
V22 Osprey


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Gonna re-post it here, as no one seems to see it in The War Room:

Ok, I've really dug deep into this Grand Campaign and having a blast. Finally made it to 1942(I know, not really an accomplishment but considering I've always restarted a few days into the campaign, I'm proud of myself), using 2 day turns(2 day turns suit me well) I have noticed a few things.

I have been keeping tabs on supply. I supply bases where I can by manually making convoys.
Question: Should I keep sending tonnes of supplies to this remote seemingly unimportant islands that will most likely end up in Japanese hands anyway? I also feel as though I'm wasting supplies because most of these bases only require less than 100 supply yet I'm feeding them ships full of 3000-5000+ supply.

I'm currently moving supplies from Java to Darwin in Australia to aid the eventual effort of defending Port Moresby. I'm also moving supplies North and stockpiling in Dutch Harbor.

Trying to defend doesn't seem to do Jack squat.I sent the "Lady Lex" to defend Wake Island. Didn't even dent the Japanese task forces. Wake has fallen, including numerous bases. Try hard to defend Borneo but every time I manage drive off and decimate the Japanese forces they just come back - with planes. My Dutch naval forces of CA, CLs, and DDs have fought bravely and done well...but it isn't enough. The Japanese seem to move where they want, when they want. There's an enemy carrier task force ripping through Borneo and Java reaping havoc on my supply ships. Came out of no where-4 AOs full of fuel nailed by vals....not a pretty sight to say the least.

Training - Any Aircraft unit that isn't on the frontline as at 100% training level. Half my fighters training sweep, the other half learning escort. Torpedoes bombers at 100% learning how to naval attack. Is it possible to over train your men? Does it make them more vulnerable when attacked?

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RE: Finally made it to 1942 - 12/12/2010 5:40:53 PM   
Misconduct


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No, build yourself a supply line (assuming you are allied) on bases you know you can defend from sea and air. For example, Pago Pago, Suva, Johnson island - don't bother
to supply a base you can't defend.

java situation, move fuel...fuel fuel fuel and ship it down to Darwin or Perth, you can get supplies easy however fuel will be a huge problem. Supplies you can truck in from either Pearl or South Africa however fuel is an issue since there are only so many tankers to go around.

Best thing you can do for defense, is fortify Eastern Australia and Port Moresby, forget about Borneo and Java - I pack up my stuff from Java and moved to Darwin since I can ship planes from Darwin, Townville, Moresby to make a nice defensive triangle.

Here's the problem with the allies with training, its so early in the war you will have the WORST planes, with the WORST pilots - you gotta find a base like darwin which you can defend from Sea and Air, and use it for a major base of operation. Java the problem is you are to far from adequate supply and manpower to succesfully defend it. Against the AI sure its possible, however give the AI a break, he's losing planes and men faster then he can produce them, so learning to build triangle bases is the way to go.

Triangle bases for example are Noumea, Luganville, Suva - if one base gets attacked, the other two can help defend it - or Guadalcanal - you can use Noumea and Luganville.



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RE: Finally made it to 1942 - 12/12/2010 6:06:51 PM   
V22 Osprey


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What about Singapore? It's lost anyway right? Would it be better to re-route those ships full of troops to Darwin or Port Moresby?

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RE: Finally made it to 1942 - 12/12/2010 6:12:47 PM   
Rob Brennan UK


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quote:

ORIGINAL: V22 Osprey

What about Singapore? It's lost anyway right? Would it be better to re-route those ships full of troops to Darwin or Port Moresby?


Without a doubt , also worth getting what you can out of singapore before it gets crushed imo. Actually vs the AI i'd just leave it all there as it's 'fairer' on the old girl.

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RE: Finally made it to 1942 - 12/12/2010 6:18:37 PM   
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quote:

ORIGINAL: Rob Brennan UK


quote:

ORIGINAL: V22 Osprey

What about Singapore? It's lost anyway right? Would it be better to re-route those ships full of troops to Darwin or Port Moresby?


Without a doubt , also worth getting what you can out of singapore before it gets crushed imo. Actually vs the AI i'd just leave it all there as it's 'fairer' on the old girl.


Yeah Singapore is lost, however I would evac your airgroups and leave the ground troops to "stall" the AI for a bit, I normally route the troops for Java to Darwin or Perth, and those at Rangoon to Ceylon.


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RE: Finally made it to 1942 - 12/12/2010 6:19:41 PM   
V22 Osprey


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So basically, just take what supply, supply ships, Combat Ships, and Aircraft I can out of Java, Borneo, and Singapore, and run to Darwin? Just abandon it?

What ships should I use to move troops around?

< Message edited by V22 Osprey -- 12/12/2010 6:20:10 PM >


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RE: Finally made it to 1942 - 12/12/2010 6:30:17 PM   
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quote:

ORIGINAL: V22 Osprey

So basically, just take what supply, supply ships, Combat Ships, and Aircraft I can out of Java, Borneo, and Singapore, and run to Darwin? Just abandon it?

What ships should I use to move troops around?


Any AK's you can use to move troops, keep AP's hidden because they are more valuable later on (AK's are supply ships, where as AP's are landing ships) AP's you can use to take islands later on in the game, AK's are generally only used for supply, but in dire situations you can use AK's just not all the time.

I would focus on taking out as much as you can of the following: Combat Troops, Air units, Engineers, Base Forces (anything that gives Aviation) and finally FUEL - I say Java to Darwin because its the closest, and later on when Darwin is maxed out in AF and Port you can move some units around to Townville or Cairnes to help defend Port Moresby, plus Darwin can be a pretty awesome base for operations in 1943 or whenever you decide to start an offense through northern Australia, I did this in my first game as allies and moved and took Java in mid 43 which supplied all the fuel I needed to supply my combat ships. Another good thing about Darwin, is you can supply some of the northern bases with fighters and protect transports coming from South Africa to supply Darwin, I generally leave the western ships "pearl harbor" to help build the West, and British to supply Perth and Darwin.
However this was simply my strategy for the time, so you can decide what is best for you :)

Artillery is pretty much not important, or AAA units, I rather get supplies or Fuel then take either since both will always be in short supply.


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RE: Finally made it to 1942 - 12/12/2010 7:23:40 PM   
V22 Osprey


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I had to bail out of Singapore - had loaded all my aircraft onto the ships and the enemy is starting to pounce on my vulnerable ships. So all my aircraft units are out of Singapore. Fuel ships are already full headed for Darwin. In Java, Engineer and Base units are packing up, as well as all the supplies have milked from these bases.

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RE: Finally made it to 1942 - 12/12/2010 7:28:30 PM   
Misconduct


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quote:

ORIGINAL: V22 Osprey

I had to bail out of Singapore - had loaded all my aircraft onto the ships and the enemy is starting to pounce on my vulnerable ships. So all my aircraft units are out of Singapore. Fuel ships are already full headed for Darwin. In Java, Engineer and Base units are packing up, as well as all the supplies have milked from these bases.


Think of it this way, you are allied - carriers are a long way from being available in numbers to combat the KB effectively, Land Based aircraft are going to be needed as well as any aviation units and engineers. It takes a while for the allies to build up numbers enough for an offense, but once you do you can pretty easily steam roll.


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RE: Finally made it to 1942 - 12/12/2010 7:34:08 PM   
V22 Osprey


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Should I be worried about the commanders of units? Like kicking them and getting new ones, stuff like that.

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RE: Finally made it to 1942 - 12/12/2010 8:45:41 PM   
ADB123

 

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quote:

ORIGINAL: V22 Osprey

Should I be worried about the commanders of units? Like kicking them and getting new ones, stuff like that.


If you intend to stand a fight, put in good commanders. If you are running, don't bother changing them. If you know that you will lose the units soon, don't waste good commanders in a lost cause.

BTW - before you sail any of your combat ships into battle, make certain that each ship in a combat TF has a good combat skipper. Don't just depend upon the TF admiral. You will find that many combat ships have lousy skippers, and this means that there is a very good chance that they will do very badly in combat. Look for Naval Skill first, followed by Agression, followed by leadership. But whatever you do, don't put in an agressive skipper who has lousy leadership skills.

Good luck -

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RE: Finally made it to 1942 - 12/12/2010 9:18:26 PM   
FatR

 

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Singapore is actually a tough nut to crack under the current patch. Against AI, it probably can even be held, but even a human opponent who does not act really fast or fails to properly reinforce 25th Army (good luck storming the city with just the historical troops) can find himself stalemated for months. But the defence must be planned from day 1, of course.

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RE: Finally made it to 1942 - 12/12/2010 10:22:11 PM   
Flying Tiger

 

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java can hold. it will throw the AI a bit, and will cost you some ships and planes to hold it, but it can be done. I reinforced it with the entire Aus I corps and won the day. Now a very handy base for launching air/naval/ground attacks against basically anywhere in DEI.

May be a very different story against a human player though!

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RE: Finally made it to 1942 - 12/13/2010 7:21:06 AM   
Pascal


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quote:

ORIGINAL: Flying Tiger

java can hold. it will throw the AI a bit, and will cost you some ships and planes to hold it, but it can be done. I reinforced it with the entire Aus I corps and won the day. Now a very handy base for launching air/naval/ground attacks against basically anywhere in DEI.

May be a very different story against a human player though!


In my current campaign vs. Jap AI, I tried a 'fortress Java' gambit. I moved as much as I could from Malaysia (esp. ground units). However, I noted that unless you are willing to commit troops from Australia (incl. the I Australia Corps arriving from Aden), you only can hope to slow the Japanese. I lost Java in May of '42 (while trying to quickly evacuate as many units again as possible, covered by 3 CVs no less).

Much better to save as many units as possible and move them to Australia. Unfortunately, some Dutch air units cannot be moved to a non-Dutch base (they are permanently restricted), so plan on keeping something, somewhere if you want to keep them.

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