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RE: Planning map(on a zoom 2 map)

 
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RE: Planning map(on a zoom 2 map) - 2/1/2011 4:17:20 PM   
goranw

 

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quote:

ORIGINAL: grofaz

Thank you goranw, nice maps great effort. Do you have English with hexes available?


Hi!

I have only the version with German names and without hexes.

Regards,
GoranW

(in reply to grofaz)
Post #: 31
RE: Planning map(on a zoom 2 map) - 2/1/2011 4:31:04 PM   
goranw

 

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Hi!
This is a new version of the planning map (Op. Karte).
Reworked mostly in Caucasus and Woronesh area and some more
historical borders and naming of territories.

Link to the playable form zoom2 1-63 tga. files map.
http://www.megaupload.com/?d=4QEUF7U5

Link to the playable zoom4 1-12 tga. files map with frontlines and dates -41-42.
http://www.megaupload.com/?d=GAZUCDMJ

Regards,
GoranW






< Message edited by goranw -- 2/22/2011 9:38:19 AM >

(in reply to goranw)
Post #: 32
RE: Planning map(on a zoom 2 map) - 2/14/2011 11:08:48 PM   
goranw

 

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Hi!
In a week I plan to have finished my work with the latest planning map.
Its updated with nearly all important(?) geographical names from 3 German Operationskarten.
Dated -42-43.Its of course difficult to choose from a lot of names but size and
historical interest are two major goals. Other are names along rail lines.
The negative thing is that the names are not into the game engine.
Some names are changed and then they are not similar to the names in the game.
Of corse no railway hexes or vegetation types have been changed.
Here is a look at The Baltics. The "a" is for a hasty attack. ( Big A for planned attack).
Goran




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Post #: 33
RE: Planning map(on a zoom 2 map) - 2/15/2011 5:34:52 AM   
bcgames


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goranw,

From an historical interpretation perspective, your map gets better and better. Lots of little details that add to the game and make it "feel" correct. Thanks!

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Post #: 34
RE: Planning map(on a zoom 2 map) - 2/16/2011 8:27:48 AM   
laska2k4


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thanks..one question

could you post thde "hexes" version ?

Also the jpeg map link isn't functional.

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Post #: 35
RE: Planning map(on a zoom 2 map) - 2/16/2011 9:25:49 AM   
Blind Sniper


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Thanks Goranw 

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Post #: 36
RE: Planning map(on a zoom 2 map) - 2/16/2011 6:28:35 PM   
goranw

 

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quote:

ORIGINAL: laska2k4

thanks..one question

could you post thde "hexes" version ?

Also the jpeg map link isn't functional.

Hi!
I dont have a "hexes version".
Its done on a nonhex map. I had to choose.
When I click on the link and then see the map I can download it.
( that is, if that is what You mean with the jpg-link.
The links earlier given are regarding TGA-files.
Regards,
GoranW

(in reply to laska2k4)
Post #: 37
RE: Planning map(on a zoom 2 map) - 2/17/2011 5:17:04 AM   
bcgames


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quote:

ORIGINAL: goranw

quote:

ORIGINAL: laska2k4

thanks..one question

could you post thde "hexes" version ?

Also the jpeg map link isn't functional.

Hi!
I dont have a "hexes version".
Its done on a nonhex map. I had to choose.


GoranW,

A hex overlay could be added to your final map quite easily. What editing program are you using? PhotoShop? GIMP? Other?

v/r

BCG

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Post #: 38
RE: Planning map(on a zoom 2 map) - 2/17/2011 10:34:30 PM   
goranw

 

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quote:

ORIGINAL: bcgames


quote:

ORIGINAL: goranw

quote:

ORIGINAL: laska2k4

thanks..one question

could you post thde "hexes" version ?

Also the jpeg map link isn't functional.

Hi!
I dont have a "hexes version".
Its done on a nonhex map. I had to choose.


GoranW,

A hex overlay could be added to your final map quite easily. What editing program are you using? PhotoShop? GIMP? Other?

v/r

BCG

Hi!
I have thought about that but I cant say I know how to do.
Am using Photoshop Elements 8.0
Regards,
GoranW

(in reply to bcgames)
Post #: 39
RE: Planning map(on a zoom 2 map) - 2/18/2011 3:23:10 AM   
bcgames


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quote:


Hi!
I have thought about that but I cant say I know how to do.
Am using Photoshop Elements 8.0

Oooo. I haven't worked with that program. Sorry.

(in reply to goranw)
Post #: 40
RE: Planning map(on a zoom 2 map) - 2/22/2011 9:57:16 AM   
goranw

 

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Hi!
New version of the "planning map".
In reality naming from ;
Operationskarte Russland 1+2 -42
Operationskarte Ost Blatt2 -45
Übersichtskarte Finnland -41
Übersichtskarte Ostblatt -41
Mil. Geo railway maps -41 -41

Some changes of coast-lines.
Interior borders in Germany and SSR.
No changes ,of course, that influence game play.
( but; 1. added names are not in the game engine and a few names
changed. )

playable with 63-tga files (zoom2)

Link:
http://www.megaupload.com/?d=TVP0TWD0

Goran




< Message edited by goranw -- 3/10/2011 3:47:05 PM >

(in reply to bcgames)
Post #: 41
RE: Planning map(on a zoom 2 map) - 2/22/2011 10:28:54 AM   
felix83


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Thanks for this beautiful map

And Yuu corrected the Linz/Salzburg hex, I was just on the way reporting it.



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Post #: 42
RE: Planning map(on a zoom 2 map) - 2/22/2011 10:31:44 AM   
felix83


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EDIT: Sorry my fault, not corrected:

Linz has to be Passau, according to its positionof Donau and Inn..

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Post #: 43
RE: Planning map(on a zoom 2 map) - 2/22/2011 10:36:37 AM   
goranw

 

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quote:

ORIGINAL: felix83

EDIT: Sorry my fault, not corrected:

Linz has to be Passau, according to its positionof Donau and Inn..


Hi!
Next version hopefully
Goran

(in reply to felix83)
Post #: 44
RE: Planning map(on a zoom 2 map) - 2/22/2011 10:49:42 AM   
felix83


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No worries,
I will dig into it and  will check for further "errors" and report. But this map is so overwealming, that it is very diffcult.

The river Niesse has to be Neisse.
Kottbus on 13/63 is in Germany regulary spelled Cottbus
Prenslau on 12/52 has to be Prenzlau
Elberswalde on 12/55 has to be Eberswalde...

But one can see that most mistakes are on the original map...

Nevertheless I keep going and eventually making a thread on th emain section about the original map
Thx for Your effort.



< Message edited by felix83 -- 2/22/2011 11:45:26 AM >

(in reply to goranw)
Post #: 45
RE: Planning map(on a zoom 2 map) - 2/22/2011 11:44:09 AM   
goranw

 

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From: Uppsala,Sweden
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My startscreen with the "planning map"
Goran




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Post #: 46
RE: Planning map(on a zoom 2 map) - 2/25/2011 12:20:16 PM   
Lowlander

 

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Many thanks for this highly detailed work, it's a joy finally spotting these locations which have been mentioned in print in numerous books, unfortunately the books did'nt have maps of this quality.

Begger's can't be chooser's and I'm so grateful that you have made this available to your fellow wargamers.
But I would so like to have a hexes version but maybe someone will have the ability to overlay these with a hex gid.

Again thanks for the time and effort spent producing the map.

(in reply to goranw)
Post #: 47
RE: Planning map(on a zoom 2 map) - 2/26/2011 4:15:20 PM   
Willard


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This map looks great.
However, I am really stupid when it comes to adding mods to the game.
I downloaded the map and put in the WITE folder - after renaming the original version.
I loaded up the game to check out the map but it was the same generic map.
I obviously have screwed up somewhere - any help would be appreciated.

Thanks!

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Post #: 48
RE: Planning map(on a zoom 2 map) - 2/26/2011 4:47:31 PM   
goranw

 

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From: Uppsala,Sweden
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quote:

ORIGINAL: Willard

This map looks great.
However, I am really stupid when it comes to adding mods to the game.
I downloaded the map and put in the WITE folder - after renaming the original version.
I loaded up the game to check out the map but it was the same generic map.
I obviously have screwed up somewhere - any help would be appreciated.

Thanks!


Hi!
Have You checked that You dont have the game to load the hex version?
Goran

(in reply to Willard)
Post #: 49
RE: Planning map(on a zoom 2 map) - 2/26/2011 7:36:39 PM   
Willard


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quote:

ORIGINAL: goranw
Hi!
Have You checked that You dont have the game to load the hex version?
Goran


I am stupid and yes it was.

Goran, that map is awesome. Keep up the tremendous work.
Thanks for the help!

Regards,

Willard


_____________________________

Everyone gets everything he wants. I wanted a mission, and for my sins they gave me one.

"Give me rats, foxes and sand."
Critical Mass, 06/18/04

(in reply to goranw)
Post #: 50
RE: Planning map(on a zoom 2 map) - 2/27/2011 8:13:41 PM   
Kharkov43


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Very nice map, I'm not computer smart at all if someone could PLEASE tell me step by step to down load this and make it work on my computer I would be Thankful. Regards Joe you can send me a PM if you want.............

< Message edited by Kharkov43 -- 2/27/2011 8:14:19 PM >

(in reply to Willard)
Post #: 51
RE: Planning map(on a zoom 2 map) - 2/28/2011 12:28:11 PM   
goranw

 

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From: Uppsala,Sweden
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quote:

ORIGINAL: Kharkov43

Very nice map, I'm not computer smart at all if someone could PLEASE tell me step by step to down load this and make it work on my computer I would be Thankful. Regards Joe you can send me a PM if you want.............


Hi!
Its now possible to download it from my home-site
www.mannaberg.se
(perhaps more easy)

Download to your desktop.
Then unzip it to the same place.
Go to the folder where you have the game. Click.
Go to the folder Dat. Click.
Go to the folder Art. Click.
Rename the origin file zoom2_nogrid, ex by adding reserve-
Keep it.
Finally move the newly uploaded file from your desktop into the Art folder.
Start the game. ( Choose the nonhex version.)
If its not functioning feel free to email me at goranwickstrom@hotmail.com
Goran

(in reply to Kharkov43)
Post #: 52
RE: Planning map(on a zoom 2 map) - 3/4/2011 5:26:44 AM   
bcgames


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goran,

If you care to hear a suggestion for your next version of this great map mod, how about color coding the labels for cities that are not "game-supported". Just a thought...

If not, your current version of the Planning Map will remain on my machine; it's a nice piece of work! Thank-you for your efforts.

Best regards,

BCG

(in reply to goranw)
Post #: 53
RE: Planning map(on a zoom 2 map) - 3/4/2011 9:31:29 AM   
goranw

 

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From: Uppsala,Sweden
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quote:

ORIGINAL: bcgames

goran,

If you care to hear a suggestion for your next version of this great map mod, how about color coding the labels for cities that are not "game-supported". Just a thought...

If not, your current version of the Planning Map will remain on my machine; it's a nice piece of work! Thank-you for your efforts.

Best regards,

BCG


Hi!
I have thought of that. Perhaps it must be done and I plan to do so. From the beginning I planned to change things in the editor.
But that can only be for each individual scenario if I get it right.Thanks for your suggestion.
Best regards,
Goran

(in reply to bcgames)
Post #: 54
RE: Planning map(on a zoom 2 map) - 3/10/2011 2:54:34 PM   
goranw

 

Posts: 811
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From: Uppsala,Sweden
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quote:

ORIGINAL: goranw


quote:

ORIGINAL: bcgames

goran,

If you care to hear a suggestion for your next version of this great map mod, how about color coding the labels for cities that are not "game-supported". Just a thought...

If not, your current version of the Planning Map will remain on my machine; it's a nice piece of work! Thank-you for your efforts.

Best regards,

BCG

Hi!
I have thought of that. Perhaps it must be done and I plan to do so. From the beginning I planned to change things in the editor.
But that can only be for each individual scenario if I get it right.Thanks for your suggestion.
Best regards,
Goran


Hi!
I am reworking the "planning map" a little.
Colour coded the ingame cities and towns with a red dot.
Added names are still black with a black dot.
Headpurpose is still to resemble the original German Operationskarten.
That means that all names are Germanized.
In a few cases I have changed the name to another town since it differs totally from the game map. But game play is not influenced if You keep to the red dots.
Coastal lines are also more realistic.
Goran






< Message edited by goranw -- 3/15/2011 5:15:45 PM >

(in reply to goranw)
Post #: 55
RE: Planning map(on a zoom 2 map) - 3/10/2011 3:46:43 PM   
Apollo11


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Hi all,

Nice Goran!

BTW, when do you expect it to be finished with new stuff?


Leo "Apollo11"

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P: UV, WitP, WitP-AE

(in reply to goranw)
Post #: 56
RE: Planning map(on a zoom 2 map) - 3/10/2011 4:48:55 PM   
goranw

 

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quote:

ORIGINAL: Apollo11

Hi all,

Nice Goran!

BTW, when do you expect it to be finished with new stuff?


Leo "Apollo11"


Hi Leo!
I have a list of 27 geographical problems that must be solved.
In a half-week!
Goran

< Message edited by goranw -- 3/10/2011 4:49:57 PM >

(in reply to Apollo11)
Post #: 57
RE: Planning map(on a zoom 2 map) - 3/10/2011 5:26:35 PM   
Apollo11


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Hi all,

quote:

ORIGINAL: goranw

quote:

ORIGINAL: Apollo11

Nice Goran!

BTW, when do you expect it to be finished with new stuff?


Hi Leo!
I have a list of 27 geographical problems that must be solved.
In a half-week!

Goran


Thanks for info Goran!



Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to goranw)
Post #: 58
RE: Planning map(on a zoom 2 map) - 3/11/2011 5:31:43 AM   
bcgames


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quote:

ORIGINAL: goranw
I am reworking the "planning map" a little.
Colour coded the ingame cities and towns with a red dot.
Added names are still black with a black dot.
Headpurpose is still to resemble the original German Operationskarten.
That means that all names are Germanized.
In a few cases I have changed the name to another town since it differs totally from the game map. But game play is not influenced if You keep to the red dots.
Coastal lines are also more realistic.

Sweet! I'm looking forward to it.

(in reply to goranw)
Post #: 59
RE: Planning map(on a zoom 2 map) - 3/14/2011 2:37:11 PM   
goranw

 

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From: Uppsala,Sweden
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Hi!
The planning map is delayed about half a week.
Meanwhile the 4th German panzer division is resting in Copenhagen, Denmark.
Goran




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Post #: 60
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