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Tried the game using a VM?

 
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Tried the game using a VM? - 12/4/2010 3:19:26 AM   
Crimguy


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I'm not asking for, or expecting, official support for this, but did want to know if anyone has tried running the beta on a mac using either Parallels or VMWare?



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RE: Tried the game using a VM? - 12/4/2010 7:58:32 AM   
Apollo11


Posts: 24141
Joined: 6/7/2001
From: Zagreb, Croatia
Status: online
Hi all,

quote:

ORIGINAL: Crimguy

I'm not asking for, or expecting, official support for this, but did want to know if anyone has tried running the beta on a mac using either Parallels or VMWare?


I think I tried it early on using VrtualBox and VMWare (but on a PC)... must check...


Leo "Apollo11"

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Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

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RE: Tried the game using a VM? - 12/8/2010 1:40:44 PM   
Marc von Martial


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I playtested all my artwork during the development on a Mac using Parallels. Never had any issues running it.

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RE: Tried the game using a VM? - 12/9/2010 12:34:33 PM   
BletchleyGeek


Posts: 4185
Joined: 11/26/2009
From: Living in the fair city of Melbourne, Australia
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My experience so far trying to get WiTE running on Ubuntu 10.04 with latest version of Wine is encouraging. The game installed without problems, as expected, and I could make it to the main menu screen, although no intro movies were shown.

However I couldn't get past the main menu: as one of the game music tracks started to play it froze.

I say "encouraging" since I think that it might be playable if I find a way to disable sounds.

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