ChezDaJez
Posts: 3427
Joined: 11/12/2004 From: Chehalis, WA Status: offline
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quote:
ORIGINAL: JeffK quote:
ORIGINAL: John Lansford You don't want to have your LCU's in "move" mode if they're moving into an enemy held hex. They are basically "in column" and will suffer huge losses for being unprepared for combat. I always use "move" mode until they are adjacent, then switch to combat mode for the final advance. But the enemy cant attack until the next turn (assuming this is your first move into the hex)so you get a chance to change modes. Is the mode change immediate or after the next turn? I typically put mine in move mode when given orders to march into an occupied hex. I then change them to combat mode just before the required distance for the move is achieved. If I already have major units in the hex, then I will leave the approaching ones in move mode until they actually enter the hex assuming the AV of my troops already in the hex exceed his. Chez
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Ret Navy AWCS (1972-1998) VP-5, Jacksonville, Fl 1973-78 ASW Ops Center, Rota, Spain 1978-81 VP-40, Mt View, Ca 1981-87 Patrol Wing 10, Mt View, CA 1987-90 ASW Ops Center, Adak, Ak 1990-92 NRD Seattle 1992-96 VP-46, Whidbey Isl, Wa 1996-98
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