From: London, UK
So, thanks again for all the advice: Roman smackdown on turn 15 on normal. Image of the situation on turn 14 just before the Romans attempt a desperate relief effort that fails. The secret to this game is definitely stripping areas of recruits and moving on (turtles of the world, throw off your shells!).
I'd like to be returned to the game map after the victory screen as it all feels a bit flat otherwise.
From a replayability point of view, I would not see myself playing at each level of difficulty and winning more than once, but winning is difficult in this game so I've already got more than my money's worth winning on basic and normal because (1) it's taken several attempts to win, and (2) each turn is pretty intense, so I find myself playing only a few turns a session. Also, there is "difficult" level still to conquer.
I should also add here that this is definitely the most challenging single player computer game I can remember playing in a long time. The AI is definitely competent, unforgiving, able to exploit weaknesses in your position, but the difficulty of the game is aided by the imbalance against the Carthaginians in the game set up. However, I have not noticed any cheating, it is just an asymmetrical situation being simulated.
I would go as far as to say that this game is a must-buy for hardcore single-playing wargamers, even if you only have a passing interest in the historical situation (I actually had no interest in it when I bought the game, although I do like some ancient periods).
With respect to what could be improved, an "undo" function would be welcome: there were a lot of occasions when I activated a leader only to realise I could not undertake the intend manoeuvre because of some rule I had not remembered/incorrectly understood.
< Message edited by hondo1375 -- 11/20/2010 12:10:51 PM >