Oh and another thing, i looked the chat transcript, and you guys where talking about the difficulty but i didn't see something there, and i wish it could be tweaked in modding support updates in the future, is a expanded difficulty settings, sure you can give yourself some handicaps but instead of that, giving the AI a boost or an advantage, like the AI having better economic system so it can build more ships and have larger space battles instead of the typical 16 vs 16 ships? since that number of fleets has appeared in my games for a while now and i have managed to give them a nice swooping apart from taking casualties.
Also i read something of the Victory conditions, but implementing the usual story, can we have all the stories of the game and sandbox option?
And my last question, the empire placement has been kept the same in this expansion? and let me explain, i was testing and i wanted to try this stunt, it was to have 2 empires, me and a extremely hostile empire and i wanted to play the game like a infiltrate and conquer type of game were i started to invade from a single spot, like a sort of beachhead stand, and going from there. And i ask because i saw the enemy empire very far and only covering 40% of the galaxy even i set the game to old. And if i wanted more i could use the editor but it would take me some time and thats no fun.
*That* is the exploration that awaits you. Not mapping stars and studying nebulae, but charting the unknown possibilities of existence.