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Diplomacy and the "Special Relationship"

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All Forums >> [Current Games From Matrix.] >> [World War II] >> WW2: Time of Wrath >> The War Room >> Diplomacy and the "Special Relationship" Page: [1]
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Diplomacy and the "Special Relationship" - 11/17/2010 7:21:34 PM   

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Joined: 2/27/2006
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So far, I've been playing as Great Britain (usually against the AI) and I wonder whether anybody, anywhere has ever been able to use the standard diplomacy rules to persuade the USA to join the Alliance? I believe that it can happen through the Events and I've played a game (only the one) where an AI USA became a co-belligerent (ie, NOT part of the Alliance) but has anybody ever managed to amass 99 DPs to influence the USA towards allying let alone actually joining?

Is there a discussion on the reasons for this part of the design?

As I understand the original situation, Mr Churchill was able to influence US popular opinion quite strongly on a personal level (due to his mother's antecedents) and I'm aware of the behind-the-scenes work done by the British Military Missions in securing various arms supply deals.

I know there was a strong anti-British political sentiment among the Irish-Americans and an almost equally strong pro-German sentiment in that particular community but should US politics of the day be regarded so completely uninfluenceable (??? - I just made up that word on the spur of the moment ) in game terms.

Is there any grounds for a mod which brings the US political resistance level down to (say) 60 instead of a hard-core 99?


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