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CHS 2X2-Closed

 
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CHS 2X2-Closed - 11/8/2010 11:43:06 PM   
tocaff


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A multi player 2X2 is being formed and another player is needed. Sides will not be determined until after House Rules have been agreed to. The CHS mod will be used, scenario 157c. If you're interested and willing to stick it out until the war has run it's course PM me with your email address.

< Message edited by tocaff -- 11/25/2010 8:35:53 PM >


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I never thought that doing an AAR would be so time consuming and difficult.
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RE: CHS 2X2 - 11/11/2010 11:55:05 PM   
tocaff


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Hits, but no takers........

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I never thought that doing an AAR would be so time consuming and difficult.
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RE: CHS 2X2 - 11/12/2010 11:51:35 AM   
rominet


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Sorry, i don't have enough time for now.

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RE: CHS 2X2 - 11/12/2010 9:42:43 PM   
Capt


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OK I can do it.

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RE: CHS 2X2 - 11/12/2010 9:49:56 PM   
tocaff


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Funny guy, you already opted in.  

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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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RE: CHS 2X2 - 11/13/2010 4:05:38 PM   
jwilkerson


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quote:

ORIGINAL: tocaff
Sides will not be determined until after House Rules have been agreed to.


I think this is my only "mandatory" house rule ...

(I can't play in your game - totally swamped by other priorities - but I like that particular house rule!!!)



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RE: CHS 2X2 - 11/15/2010 5:52:05 PM   
tocaff


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Nobody?  

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I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 7
RE: CHS 2X2 - 11/16/2010 2:40:07 AM   
rtrapasso


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i am SORT of interested, but i am in a game right now... my obsession with detail tends to make me spend far too much time to allow 2 active games...

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RE: CHS 2X2 - 11/16/2010 9:27:50 AM   
tocaff


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...excuses, excuses, excuses....Come on guys just 1 willing soul.....

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I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 9
RE: CHS 2X2 - 11/17/2010 2:18:10 PM   
Marc gto

 

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you tell em todd

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RE: CHS 2X2 - 11/17/2010 11:16:16 PM   
tocaff


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So everybody left for AE and nobody slums around here anymore?

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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 11
RE: CHS 2X2 - 11/18/2010 9:49:44 PM   
rtrapasso


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quote:

ORIGINAL: tocaff

So everybody left for AE and nobody slums around here anymore?

Hey! There are folk still around... just don't currently have time for another game...

BTW, 2 x 2 games (and 3 x 3 games) seem to take LONGER than regular games, since a lot of time is burnt up trying to coordinate with your Ally (or Allies).

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RE: CHS 2X2 - 11/18/2010 10:09:36 PM   
tocaff


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All options are on the table once we get a fourth.  We are even open to the possibility of 2 or 3 day turns to speed the game. 

Basically it'll be a new experience for the 3 of us already looking to play this.

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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 13
RE: CHS 2X2 - 11/25/2010 8:34:53 PM   
tocaff


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I forgot to close this.  We got our 4th.

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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 14
RE: CHS 2X2-Closed - 11/27/2010 8:42:06 PM   
jeffspurlock1

 

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have never played this one online but have quit a bit of experience in Napoleonic games would be willing to try and will last till the end, would be willing to take a front with the least action

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RE: CHS 2X2-Closed - 11/27/2010 11:04:40 PM   
tocaff


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Sorry jgold20, but we got our 4th player. 

We modded the WITP game a bit instead of going with CHS.

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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 16
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