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Singapore garrison

 
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Singapore garrison - 11/2/2010 4:35:34 PM   
tk208

 

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Hi guys, just a quick question, whats the best way to reduce the garrison in singapore? Bombing the troops, the port or the airfield? My troops are in singapore but they shock attacked so they will need a while to rest.
Cheers.
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RE: Singapore garrison - 11/2/2010 4:50:08 PM   
d0mbo

 

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keep bombing the port/airfield so they don't build up forts again,  repeated deliberate attacks to bring down forts is the only way to do it really.

ANd lucky dicerolls!


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RE: Singapore garrison - 11/2/2010 4:50:58 PM   
jay102

 

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Bomb the airfield to prevent fort construction and burn supply. Bomb the troops before assult to help the odd adjustment. Of course the most important is bring enough troops.

PS. Be sure all your troops arrive destination and the same time.

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RE: Singapore garrison - 11/2/2010 5:07:02 PM   
topeverest

 

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+1  Supply is the key...keep port and airfield at 100% damage.  Bomb from 10,000 feet or at a height where AA losses are acceptable.  Will take considerable time if there is ample supply stockpile.  Can periodically land bombard to get an idea of garrison strength.

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RE: Singapore garrison - 11/3/2010 2:03:27 AM   
jomni


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Yeah Singapore takes a lot of effort to crack.
There's no shortcut.
In my game it held out longer than Bataan.

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RE: Singapore garrison - 11/6/2010 8:51:51 AM   
tk208

 

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Thanks for the reply guys, might be a bit hard to keep the port and airfield at 100% damage as there are a fair few engineers at the base.

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RE: Singapore garrison - 11/6/2010 8:53:12 AM   
Sardaukar


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As long as they are repairing damage, they cannot build up fort levels. 

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RE: Singapore garrison - 11/6/2010 3:53:02 PM   
Q-Ball


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You can't starve them out, not in a reasonable timeframe.

The primary thing is to bring enough troops. Five Divisions is the minimum for a quick conquest. Minimum usage should be:

18th Division
2nd Division (100% prepped for Singapore turn 1)
5th Division
Imperial Guards
1 other Division (21st from Shanghai, or 38th from Hong Kong)

All these units, with the exception of the 38th Div, should be prepping for Singapore starting TURN 1. Any fighting the Allies do up the peninsula, while you are not prepped for it, ultimately does you a favor.

That is the bare minimum; I would go 6-7 to be sure. You can lift a couple more from Luzon, if the Allies are driven back on Clark. Starving out Luzon is the correct option there; it is NOT in Malaya.

Others have stated the rest: Bomb the base to prevent fort rebuilds, and knock the forts down gradually.

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RE: Singapore garrison - 11/6/2010 9:25:47 PM   
aaffins

 

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I see above that some recommend port attacks. In a recent game I hit the port at Soerbaja for a about a week before attacking. I was actually more targeting some shipping that had been left there, but it did a lot of damage to the port. The problem was it also completely destroyed all industry at Soerbaja. When I caputred it everything was at maximum damage. I believe I caputured the base on the first ground attack, so it's not as if the damage was caused by fighting. I figured I caused the damage port attacking, in which case that might be something to consider...

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RE: Singapore garrison - 11/6/2010 10:34:42 PM   
Sauvequipeut

 

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Not sure offhand if it's still the case for AE (I've yet to brave the Japanese side), but in WiTP when you took an enemy base any industry there took a certain amount of damage. IIRC the damage depended on the number of defending engineers present and represented demolition of key facilities before capture.

If that still happens in AE, then that could account for the industry damage rather than the port attacks.

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RE: Singapore garrison - 11/9/2010 5:54:05 AM   
tk208

 

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Cheers for the reply's guys

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Post #: 11
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