Matrix Games Forums

Space Program Manager Launch Contest Announced!Battle Academy 2 is out now on iPad!A closer look at rockets in Space Program ManagerDeal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Victory conditions vs computer jap AI

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Victory conditions vs computer jap AI Page: [1]
Login
Message << Older Topic   Newer Topic >>
Victory conditions vs computer jap AI - 10/1/2010 10:03:41 PM   
vils

 

Posts: 253
Joined: 1/11/2002
From: Stockholm, Sweden
Status: offline
Hi!

I was thinking, perhaps the vc for playing vs the AI (vs Japan that is) is not very historical correct nor realistic, i mean, to be able to beat the AI compared to the ww2 outcome, player would need to invade and destroy most of japans fleet/forces and conquer most bases on the map.

It would be nice to see an altered victory condition for the grand campaign, to put pressure on the allied player, some realistic time pressure.. Like in another game Panzer Campaigns, often if not always this is the major factor of winning a campaign.

I have not finished a game in witp yet to know if i have really beat the system so ofcourse i migt be wrong here, but it would be nice to hear what you grognards say about it..

The AI lacks most common sense ofcourse but to heavily reduce the amount of victory points for japan might give this little extra compensation to make an human vs computer game more challeging?



_____________________________

Take Command! - Lewis E. Lyle
Post #: 1
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Victory conditions vs computer jap AI Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.063