From: Nepean, Ontario
Thank you for the very clear explanation of what happens in combat. I have a couple of other questions relating to combat. When artillery or aircraft attack a stack with multiple units, they don't always appear to do equal damage to each unit. I haven't looked at it systematically yet, and so it may be that on some of the occasions I have seen this, the unit types may have been armoured and infantry and so more or less vulnerable to the type of attack. But I'm almost sure it has also occured for the same unit type. Is damage from artillery and air strikes variable on stacks? Would this be due to some units being dug in, or other factors, or are units targeted individually and so variable results can occur?
Glad I could help out.
Yes each unit will probably be affected by bombardments differently based on their entrenchment values. Also different types of bombardments affect different type if troops more or less. Ie He-111, Do-217 and JU-88's are more effective against soft troops and structures, while JU-87's have more effect on guns and vehicles.
Also I have noticed fortifications, urban and heavy forest appear to negate the effects of artillery and air strikes somewhat, but againI may be mistaken here?
Yes these types of terrain reduce the affects of bombardment. So try to use level bombers to destroy fortifications before arty strikes to damage the unit.
And is there an element of fog of war in air strikes and artillery strikes, leading you to believe that more or less damage was done to a unit than actually was?
No you get a true value of the damage done.
Also does range come into play for artillery strikes, does an adjacent hex strike do more damage than a strike made from the 2-hex range? And with airstrikes is it modelled that airgroups closer to the target get more time over the target?
No for arty but yes as you describe for air strikes.
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