xe5
Posts: 781
Joined: 5/3/2009 Status: offline
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What is the smallest number of slots available? 6. What if you had only 15 snipers in the force pool. How many slots would be available to them? 6. Less than 120 men in a forcepool allows for 6 available slots I have to say I'm a little befuddled why it should make a difference how many units you have in the forcepool to open up BG slots. The number of available slots is determined by how many men (or vehicle equivilents) in the forcepool, not how many units. I don't think CCTLD was like that. Of course TLD doesn't have purchase points. TLD didnt have variable slot availability. CC3 was the last version that did, based on the command unit's 'rank'. I like the idea of purchase points but I also like the ability to fill up a BG with up to 15 units so long as you have purchase points to do so. If all you have left is 15 snipers, and enough purchase points to procure them all, then you ought to be able to put 15 snipers in your battlegroup. a)Should a BG that represents a company get to field as many units in battle (15) as a BG that represents a regiment? b)In CC2, if you had 15 snipers left and enough requisition points to procure them all, you could only put 9 snipers in your BG. CC2 always reserved 6 slots for support teams (MGs, mortars, vehicles etc) Is there a way to get around the numbers? Say put a whole bunch of worthless, dummy vehicles in your forcepool, not to be used in battle but simply to bring up the force pool number? Snipers are pretty worthless IMO.
< Message edited by xe5 -- 8/28/2010 10:07:31 AM >
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