From: Melbourne Australia
ORIGINAL: Erik Rutins
Thanks guys, we agree and we hope the word gets around. I think this is a game that could pull in non-wargamers as well.
This is especially at Erik who knows I've been somewhat harsh on some titles I've bought here...
The sneaky German AI just launched a counterattack at me (won't say what scenario but it was in glorious Normandy) and with a truck, on the last turn, drove through an objective square and snatched victory from my hands in what has to have been one of the best war gaming experiences I've had on a PC.
This squad-level game is a true successor and massive improvement over the dear old pioneer, Steel Panthers - the first PC war game I ever bought (without even owning a PC)!
More so, with its elegance in design, AI, UI and art - its pulverises another dear old friend - HPS's Squad Battles into the last decade.
I've got my wallet open for whatever the next title in this series will be.
Like Steel Panthers I'd definitely like to see it go East Front. But hey! Why not go the route of Steel Panthers 2 and take this baby into the modern era? The Arab-Israeli Wars, Iraq, the Stans, a hypothetical Europe 1980's and Korea 20?? all beckon for this game, where abstraction and programming smarts mesh so well to provide a true feel of tactical command, in which armor may rule the battlefield but infantry rules the day.
Thank you to yourself, David, Matrix and Slitherine for giving me such amazing fun from a t title I didn't even know was in production and with a price point so comfortable that I'm already yielding dividends on the investment I've made after just one week.
Do spread the word! Seed Slitherine with development money! This game is a true winner.