@mooxe - yes, I am counting the arrival of a reinforcing BG on the strat map as 'one move'. It had to move onto the strat map from somewhere, and its that presumed movement from off-map onto the strat map that Im counting.
If reinforcing BGs are assumed to arrive before the turn they can be moved, during the previous night (you) or previous turn (me), then their assumed arrival on an enemy-occupied map creates the anomaly of an automatic truce (ie. no combat between the assumed arriving BG and the occupying enemy BG.
IIRC, the issue of BGs reforming and arriving back on the strat map far removed from where they were disbanded is rationalized that the reformed BG is actually a different organization outside the game's limited OOB.
@Neil - if the 'move through' function were intended as 1) moving onto a friendly occupied map and on the same turn 2) exiting via friendly-controlled VLs, thats clearly a double strat move. Not that there's anything inherently wrong with double strat moves, just the question why only reinforcing BGs are allowed to do so? I'd have no problem if mech/motor BGs could move two strat areas in one turn. As it stands now it takes a minimum of 15 turns, until midnight Sept. 21st, for the XXX Corps to get from Valkenswaard to Arnhem Road Bridge. The game's best-case scenario is about a day longer than Monty's most optimistic extimate for getting to Arnhem.
Yup, I did mean enemy-controlled in example #3. You'd think that in a situation like this, reinforcing BGs would be limited to seizing control of the map, that the enemy-controlled map would have a sort of 'phantom' static presence - just enough REMFs and the like roving about to give the reinforcing BG pause.