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Found colony ship with sleeping wekkarus

 
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Found colony ship with sleeping wekkarus - 7/30/2010 9:09:44 PM   
Mozo

 

Posts: 96
Joined: 7/28/2009
Status: offline
It says they are "very unfriendly". Do I use them? (I'm human) to colonize? Will they be part of my empire if I do? And if not, do I scrap the fleet? And if I do that will they then live on the planet I scrapped them on.

Thanks for any advice,

Mozo
Post #: 1
RE: Found colony ship with sleeping wekkarus - 7/30/2010 9:41:58 PM   
Starfry

 

Posts: 71
Joined: 11/30/2009
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Scrapping the ship will erase the colonist so i suggest you use that ship to colonize so you can start exploiting ocean planets with the Wekkarus income bonuses.

(in reply to Mozo)
Post #: 2
RE: Found colony ship with sleeping wekkarus - 7/31/2010 10:49:06 PM   
jscott991


Posts: 529
Joined: 4/23/2009
Status: offline
Yes, in 1.04, something like this was essentially game over in the early game. You would start colonizing ocean planets galore with colonists from the wekkarus world and you would outstrip the AI ridiculously in colonies very fast.

They've done a good job trying to mitigate that.

(in reply to Starfry)
Post #: 3
RE: Found colony ship with sleeping wekkarus - 7/31/2010 10:53:28 PM   
Wayston

 

Posts: 18
Joined: 4/17/2010
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when you scrap them the people inside just disappear I think; scrapping will give a technology boost but you're better off using them to colonize.

(in reply to jscott991)
Post #: 4
RE: Found colony ship with sleeping wekkarus - 12/22/2017 11:44:05 AM   
fruitgnome

 

Posts: 184
Joined: 6/4/2014
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Please delete this post!

< Message edited by fruitgnome -- 12/22/2017 12:01:28 PM >

(in reply to Wayston)
Post #: 5
RE: Found colony ship with sleeping wekkarus - 12/22/2017 2:41:12 PM   
Retreat1970


Posts: 660
Joined: 11/6/2013
From: Wisconsin
Status: offline

quote:

ORIGINAL: Starfry

Scrapping the ship will erase the colonist so i suggest you use that ship to colonize so you can start exploiting ocean planets with the Wekkarus income bonuses.


Remember that a colony module holds 25M or more depending on tech, and migration will quickly fill the planet with Humans.
The dominant race on a planet determines the type of race used on a colony ship from that planet.

(in reply to Starfry)
Post #: 6
RE: Found colony ship with sleeping wekkarus - 12/22/2017 11:19:46 PM   
Shogouki


Posts: 144
Joined: 8/11/2013
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Definitely use them. In this case their unfriendliness isn't a concern since you helped them.

(in reply to Mozo)
Post #: 7
RE: Found colony ship with sleeping wekkarus - 12/23/2017 1:35:45 AM   
Retreat1970


Posts: 660
Joined: 11/6/2013
From: Wisconsin
Status: offline
quote:

In this case their unfriendliness isn't a concern since you helped them.


They will always have a negative modifier if they are in the majority. Also racial bonuses start to apply at 1% total population so it is worthwhile to assimilate.

(in reply to Shogouki)
Post #: 8
RE: Found colony ship with sleeping wekkarus - 12/28/2017 7:01:02 AM   
SirHoraceHarkness


Posts: 153
Joined: 5/17/2015
Status: offline
You can hold on to that colony ship until a good ocean world with a high rating shows up in your territory and you have better recreation bonuses so they don't immediately rebel when you found the colony. It also makes sense to send along a troop ship or two so even if they do rebel the rebellion gets crushed until the happy level goes up.

(in reply to Retreat1970)
Post #: 9
RE: Found colony ship with sleeping wekkarus - 1/13/2018 9:40:34 AM   
LordMM

 

Posts: 39
Joined: 5/29/2016
Status: offline
Thats ok, colonize an ocean planet and turn it into a penal colony.

(in reply to SirHoraceHarkness)
Post #: 10
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