From: Mosquito Bite, Texas
I've often wished that the auto subops routines had defaults that could be set. One could, for example, set up a number of player created "zones" in which the auto routine could try to keep some player-designeted number of subs on patrol. It could also have SOP amounts of damage that force a sub to head for home. I've seen subs with very heavy damage still on patrol, some to the point of almost sinking before heading in. It would also be nice to specify what types of ships should be targeted in some kind of priority. So, one could concentrate on CVs, AOs, TKs, in that order, then other transports, then other warships, or something. Pwersonally I would like to try alternate strategies like seeing what happens if the escorts can all be taken out early in the war so that when the IJN uses up its resource stockpiles, the transports will be largely unescorted, or lightly escorted.
These are just ideas off the top of my head, but it seems that in a game where we can worry about LT Jones' mental health in the 51st Pursuit Squadron, it's odd that we cannot control what our subs target to any extent at all. I realize that this is a LOT of programming, so maybe it's better left to the next WITP. (WITPUE -- The WITP Ultimate Edition)
Also, this is NOT a criticism of the game at all. It's a wonderful piece of work and very enjoyable as is. But, I can dream, can't I?