It would seem, based on the AAR's thus far, that the chance that the Soviets are less likely to be able to temporarily halt the Germans in WitE than what they were historically capable of. Perhaps the developers could find some way to give the Soviets a damage bonus and penalty for attacking in large numbers (above certain odds, say above 6:1). The bonus being that more German units would die, the penalty being that more Soviet units would die as they would basically not stop attacking until either they would be too exhausted to continue, or the Germans would retreat.
The casualty depicted in screenshots thus far give me some reason to say that the combat system might need some further finetuning, as the Germans can be a lot more powerful than they were in real life on the defensive. The superior German doctrine mostly paid off with offensive actions, its effect being increased by poor Soviet tactics. German defensive doctrine in the first few months was by no means as solid, as they were still getting used to dealing with the Soviet style of attacking (a huge barrage followed by a large mob of infantry and possibly tanks). German guns would be outranged and outnumbered on the defense, and the advantage in direct firepower could be neutralised by liberal application of artillery (14:1 odds in artillery should certainly qualify as such). It's one thing to deal with a mob of infantry running into a machine gun kill zone, but dealing with an artillery barrage in mostly unprepared positions (after all, the Germans would be advancing) followed by a determined attack was something that could result in fairly heavy losses for the Germans, heavy losses compared to offensive operations.
With the current results, the Soviet losses when attacked are high, but fairly low when attacking, and the German losses tend to be low in both cases. As such, there doesn't seem to be much of a reason for the Soviets to attack at all: there seems to be a much higher chance to inflict losses by letting the Germans deal with dug in troops than by attacking, as no matter how many guys you bring, the results seem to be disappointing.
< Message edited by ComradeP -- 7/16/2010 4:20:53 PM >