V22 Osprey
Posts: 1590
Joined: 4/8/2008 From: Corona, CA Status: offline
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quote:
ORIGINAL: Fallschirmjager The Germans advantage is weight of numbers and number of artillery guns and the number of heavy guns. In the real war they still found themselves having a lack of guns and shells but compared to other armies had planned better for a real war. The French 75 while quick firing as a revolutionary gun design did not have the weight of fire needed to properly break up advancing waves or soften up defenses and as all armies experienced the number of shells they had on hand was much fewer than needed. The rate of fire was much higher than expected in combat and shell reserves quickly ran out. I am playing the Ardenes as the Germans as well and I have only made it two turns in but I am finding out that any sort of attacking is hard going. And I really need to learn how to use calvary, I am terrible at it. Also the 7.7cm FK 98 gun is a very mediocre weapon. It has mobility but that is about it. Range is bad and firepower is left wanting. Thankfully the Germans have medium and heavy guns but never enough of them. I also think the game needs machine gun strength to be increased. I realize they are only companies but I find that rifles are far deadlier and machine guns don't seem to do enough damage even on the defensive. Actually, MGs do ALLOT of damage. Allied MGs are much weaker than German ones, as the average allied MG unit has ~30 men while the average German MG unit has ~90-100 men. Keep in mind also, this aren't those measly 200-300 man units we see in Panzer Campaigns. In France '14, the average unit size is 1000 men so they are going to cause more damage than you are used to. Most likely you are shots fired from MGs at the 2 hex range. Try firing an MG at a unit right next to it, and see what happens. Then try actually assaulting an MG, the casualties will mount up fast.
< Message edited by V22 Osprey -- 7/15/2010 6:16:39 PM >
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