Matrix Games Forums

New information and screenshots for Pike & ShotDeal of the Week Pride of NationsTo End All Wars Releasing on Steam! Slitherine is recruiting: Programmers requiredPandora: Eclipse of Nashira gets release dateCommunity impressions of To End All WarsAgeod's To End All Wars is now availableTo End All Wars is now available!Deal of the Week: Field of GloryTo End All Wars: Video, AAR and Interview!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Count limit in ScenEd

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command Ops Series >> Tech Support >> Count limit in ScenEd Page: [1]
Login
Message << Older Topic   Newer Topic >>
Count limit in ScenEd - 6/22/2010 7:22:49 AM   
hlhudson74

 

Posts: 12
Joined: 4/25/2006
From: Cary, NC USA
Status: offline
Panther Paul, et al,

In the process of thrashing through the ScenEd, I found a variable type that you may want to correct.

It appears that the variable for all counts (Ammo, Basic, Fuel) is a signed integer and if you set things such that the ammo count for exceeds 2^19 - 1 (524287) it becomes a negative number (-524287)

I have no idea how this might affect the unit's performance or casue issues within ammo, basic or fuel usage routines.

Just a heads up!

Thanks,

Henry Hudson



< Message edited by hlhudson74 -- 6/22/2010 7:34:36 AM >
Post #: 1
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command Ops Series >> Tech Support >> Count limit in ScenEd Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.074