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New Beta Patch - 5.50.09b Available!

 
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New Beta Patch - 5.50.09b Available! - 6/17/2010 10:20:45 PM   
Andrew Loveridge


Posts: 576
Joined: 7/20/2009
Status: offline
Hello all,

We have a new update for Close Combat The Longest Day. It is available in the Members Club. You will need to register you game, if you have not already, and click on Registered Downloads.
Version 5.50.09b has a long list of changes, and we would like to make it official next week.
Please give it a try, and let us know if you have any issues.

Change History:
v5.50.09b – June 12, 2009

  • Code fixes

    • Attacker / Defender determination and display now correct.
    • Disbanded BGs will regain some cohesion and fatigue overnight before
      returning to play.
    • BG disbanded during a night turn will not come back until morning of the
      next day.
    • Fixed automatic post-battle disband when cohesion was very low.
    • Fixed excessive cohesion drop from losing quickly.
    • Fixed retreat on rout not working (for mods)
    • Fixed crash when airstrike bombs or rockets going off the bottom map
      edge.
    • Fixed potential memory corruption bug with mini-map painting out of
      bounds.
    • Fixed a memory corruption bug that could occur just post-battle.
    • Fixed spelling error in message about being unable to move due to
      strategic surprise.
    • Fixed data error with SdKfz 222 having the wrong 20mm cannon.
    • Fixed data error preventing SdKfz 222 turret from rotating.
    • Fixed crash when AI can not find a valid setup location for a team.
    • Fixed post-battle crash condition after flamethrower(s) were used.
    • Fixed a bug where the saved game file could become corrupted while
      playing a campaign or operation when all battle groups on one side try to
      enter / re-enter the map on the same day.
    • Fixed a bug where the saved game file could become corrupted when
      removing a team on the Battle Group screen while another team in the
      battle group was ‘disorganized’ and missing at least one soldier.
    • Enhanced grenade arming sound.

  • Maps

    • Setup zone now guaranteed to include the squares adjacent to a controlled
      Victory Location.

  • AI

    • Fixed a bug where the AI player could fail to move battle groups on the
      strategic map when not in contact with the enemy.
    • The overall force strength ratio (ratio of the overall strength of AI player’s
      side to the known or estimated strength of the player’s side) is now given
      more weight in the AI player’s decision making when considering moves
      on the strategic map.
    • The AI player will favor more aggressive moves on the strategic map
      when the AI player’s side has strategic surprise (i.e. when the player’s side
      can not move).

  • Graphics

    • Fixed graphical error on BGUNIT059_000.tga where the infantry unit
      symbol was not visible during saving.
    • Enhanced gammon bomb graphic
    • Wreck graphics added for R35, S35 and B1
    • Updated a handful of team type icon graphic references in the data files.



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Post #: 1
RE: New Beta Patch - 5.50.09b Available! - 6/18/2010 2:47:43 AM   
Tejszd

 

Posts: 2819
Joined: 11/17/2007
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Great news!!!

(in reply to Andrew Loveridge)
Post #: 2
RE: New Beta Patch - 5.50.09b Available! - 6/18/2010 9:18:10 AM   
Korsun


Posts: 126
Joined: 11/18/2005
From: Frankfurt, Germany
Status: offline
Very good!

(in reply to Tejszd)
Post #: 3
RE: New Beta Patch - 5.50.09b Available! - 6/18/2010 11:34:07 AM   
Reed

 

Posts: 8
Joined: 12/17/2009
Status: offline
Great!

(in reply to Korsun)
Post #: 4
RE: New Beta Patch - 5.50.09b Available! - 6/18/2010 1:45:20 PM   
Erik Rutins

 

Posts: 32881
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Please note that if you also have Wacht am Rhein we've just released a public beta update for that too:

http://www.matrixgames.com/forums/tm.asp?m=2499513

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(in reply to Reed)
Post #: 5
RE: New Beta Patch - 5.50.09b Available! - 6/18/2010 6:44:04 PM   
Txema

 

Posts: 231
Joined: 5/9/2003
From: Basque Country
Status: offline
Thank you very much for the new patch !!!

It is much appreciated



Txema

(in reply to Erik Rutins)
Post #: 6
RE: New Beta Patch - 5.50.09b Available! - 6/18/2010 11:41:53 PM   
Dundradal


Posts: 753
Joined: 6/9/2007
Status: offline
Thanks again!

EDIT:

Just curious does the same apply to save games as does with the WAR beta?

< Message edited by Dundradal -- 6/19/2010 12:30:55 AM >

(in reply to Txema)
Post #: 7
RE: New Beta Patch - 5.50.09b Available! - 6/20/2010 2:35:25 AM   
RD_Oddball


Posts: 4833
Joined: 2/10/2007
Status: offline
That is always the case but it doesn't mean you can't try it out. Using old saved games on a new build will have the potential for creating errors as a result of discrepancies between data in the saved game and updates made to data files or EXE. Trying to use them won't hurt anything except possibly corrupt your saved game file. I guess it depends upon how badly you want to continue that saved game.

(in reply to Dundradal)
Post #: 8
RE: New Beta Patch - 5.50.09b Available! - 7/7/2010 5:55:48 PM   
advo

 

Posts: 41
Joined: 12/23/2008
Status: offline
quote:

Attacker / Defender determination and display now correct.

- It is possible to explain more in detail that it means?

(in reply to Tejszd)
Post #: 9
RE: New Beta Patch - 5.50.09b Available! - 7/24/2010 3:09:28 AM   
Pz Leader

 

Posts: 25
Joined: 6/26/2009
Status: offline
Any update on when the official non-beta patch will be released?

(in reply to advo)
Post #: 10
RE: New Beta Patch - 5.50.09b Available! - 7/24/2010 4:04:23 AM   
Tejszd

 

Posts: 2819
Joined: 11/17/2007
Status: offline

quote:

ORIGINAL: advo

quote:

Attacker / Defender determination and display now correct.

- It is possible to explain more in detail that it means?


I believe sometimes before entering a battle the screen that announced who was attacking/defending was not always correct.

(in reply to advo)
Post #: 11
RE: New Beta Patch - 5.50.09b Available! - 7/29/2010 12:16:23 AM   
LitFuel


Posts: 271
Joined: 10/21/2006
From: Syracuse, NY
Status: offline
Will this patch ever be official or beta forever? Same with Wacht patch?

(in reply to Tejszd)
Post #: 12
RE: New Beta Patch - 5.50.09b Available! - 8/1/2010 11:18:25 PM   
CSO_Talorgan


Posts: 654
Joined: 3/10/2007
Status: offline
Looks like there are WaR, tLD and LS@A patches all in beta!

(in reply to LitFuel)
Post #: 13
RE: New Beta Patch - 5.50.09b Available! - 8/2/2010 5:04:46 AM   
Andrew Williams


Posts: 6112
Joined: 1/8/2001
From: Australia
Status: offline
plus CoI beta patch

(in reply to CSO_Talorgan)
Post #: 14
RE: New Beta Patch - 5.50.09b Available! - 8/4/2010 8:39:15 PM   
CSO_Talorgan


Posts: 654
Joined: 3/10/2007
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Any advance on four?!



(in reply to Andrew Williams)
Post #: 15
RE: New Beta Patch - 5.50.09b Available! - 8/5/2010 2:46:07 AM   
jomni


Posts: 2767
Joined: 11/19/2007
Status: offline
LSA is not beta anymore.  So when will all the other patches be finalized as official?

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(in reply to CSO_Talorgan)
Post #: 16
RE: New Beta Patch - 5.50.09b Available! - 11/6/2010 5:22:28 PM   
stolidog


Posts: 76
Joined: 11/1/2008
From: Virginia
Status: offline
I downloaded this patch, though now when I go to create a scenario and try to load the campaign file, or any battle etc, nothing appears, any suggestions?

(in reply to jomni)
Post #: 17
RE: New Beta Patch - 5.50.09b Available! - 11/6/2010 7:40:08 PM   
Tejszd

 

Posts: 2819
Joined: 11/17/2007
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stolidog,

Add/put in a "*" to get a list of files to show....

(in reply to stolidog)
Post #: 18
RE: New Beta Patch - 5.50.09b Available! - 11/11/2010 1:06:11 PM   
Platoon_Michael


Posts: 1018
Joined: 3/9/2003
Status: offline
Can you be a little bit more clear please?
I tried

/"*"
"*"
and just * in the File name window but nothing happens for WAR.

Also is this going to be fixed?

Thanks

(in reply to Tejszd)
Post #: 19
RE: New Beta Patch - 5.50.09b Available! - 11/11/2010 7:01:14 PM   
Andrew Williams


Posts: 6112
Joined: 1/8/2001
From: Australia
Status: offline
A basic microsoft/windows methodology, unless I'm mistaken, to see all files  *.*

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Post #: 20
RE: New Beta Patch - 5.50.09b Available! - 11/11/2010 7:21:55 PM   
Tejszd

 

Posts: 2819
Joined: 11/17/2007
Status: offline
After you put in the * or *.* you have to press enter

(in reply to Andrew Williams)
Post #: 21
RE: New Beta Patch - 5.50.09b Available! - 11/12/2010 12:57:16 AM   
Platoon_Michael


Posts: 1018
Joined: 3/9/2003
Status: offline
That worked.
Thank-you



(in reply to Tejszd)
Post #: 22
RE: New Beta Patch - 5.50.09b Available! - 11/12/2010 3:39:53 AM   
Andrew Williams


Posts: 6112
Joined: 1/8/2001
From: Australia
Status: offline
Eureka!

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Post #: 23
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