hello again ,
this game was on a 1.4.9, i now moved on 1.5.7, and the resort bases work exactly the same, but i've really less income because the ai finally built some resort bases ( i still have regullary ~300k from resort, for a 200 billions inhabitants empire ). Yeah, 40 in waiting is nothing, i have a record at 230 when i first built the resort base, but there is ( was, in fact, not anymore) 40 passenger ships waiting continually !
Tip of the day: Increase the number of docking bays. This can be done for Resort Bases but not planets, unfortunately.
I'll try it ! I played this game less than 30 hours, i don't touch to the automatic upgrade of ships, but now is the time .
I am reluctant to file bug reports
booooh bad you , i'm modding medieval II total war, and i know that bug reports are a real pain to do , but feedback is really appreciated !
it seems to me that your empire is rather young, and not very populated. Mine was 3x more populated (now 10x) when i took the screen, also, my base was very close from the heart of my empire, but also close to 4 other empires border. If you play on small galaxy, resort bases wil have very less tourists.
this is my empire, you have only 37 ships, this seems really not much, see, here is mine :
and an other early game :
This is my resort base, with all the ships around :
Then is the sector
My empire :
and the galaxy :
I really think that my base is well placed, but look also at the scenery bonus :
This a +49% bonus, that's good but compared to a +80-90% bonus of a blackhole, this isn't this great. I already observed a neutron star with a "only" +32% bonus ...
Strangely, i'v 5 bases, i built the very first one around a black hole with a +71% scenery bonus. Quite some ships came to the stations, then i built the one wich have the more success, immediatly, no more ships came to the first station, there still have the ~200k tourist traped inside (!) whose cannot leave (!!!) and no more ships came ever again ... Very strange
Also the resort income is VERY fluctuating take a look at these screen :
look a +5k income
Basically, the income isn't "fix", so here are my 2 two suggestions :
a "logical" income, tourists are on the bases for two months (or more ), pay each month a little credits with some variables ( i mean a tourist pay in fuction of the GDP/habitant and ± 20% and, let us dream a little, in fuction of the genral mood of the empire ; it's well know that peoples spent money in fuction of the economic and social context )
- 200 k tourist are aboard my stations, thay pay each month 0.1 k credits to stay in the resort bases, i've an income of 20 k credits each month until they leave .
BUT, i think the income is more something like that ...
- 200 k tourists arrive aboard y stations, they pay 0.5 k to enter the stations, and then they pay nothing, so at the end of the month, 100k income from resort, but next month 0 from the tourist already aboard.
that's my demonstration :
Stupid thing no ? Tourist come, pay for entry, and after all is free, and they NEVER leave stations
I hope that have been useful for someone, and i also hope that i'm right in my deductions.
I now think that resort bases are overpowered, i roughly have the same populations & income that the other empires, but with all the money i've from resort bases, I raise as a super power :
( i observe that a "c" is missing to republics ! damn me ! )
+ + and sorry for the bad english, i wrote the post "as is" it may be not enough clear for everyone ...
< Message edited by dwaine -- 7/12/2010 4:14:20 PM >