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[REL Beta] [Shadows] Star Trek - The Picard Era

 
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[REL Beta] [Shadows] Star Trek - The Picard Era - 6/16/2010 7:24:15 AM   
Igard


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Joined: 3/29/2010
From: Scotland
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Download the latest version here

Link - The Picard Era for Shadows Beta 1

Shadows Beta 1 Summary

Races - 25 + 4 pirate races
Shipsets - Some races use a generic set (It is Star Trek after all). The final set is an optional 'extra' set. See below for instructions.
Characters - 244 images, over 1200 characters (some share a generic image)
Troop images - Almost complete
Dialogue - 12 races + 2 pirate races (orion dialogue not finished)
Flagshapes - 12 all major races have their own flags and colour schemes (sometimes the colours are faulty)
Music - 27 tracks from Star Trek The Next Generation's first 3 seasons composed by Ron Jones
System names - 581 Star Trek system names
Race files- Complete. May require tweaking, please report any issues
Bias settings - Complete. May require tweaking, please report any issues
Policy files - Complete. May require tweaking, please report any issues
Victory conditions - Complete. Please report any issues
Race Event types - Mostly complete. May require tweaking, please report any issues

Updates for Beta 1 :-

- Added Zalkonian Race
- Added Sheliak Race
- Replaced the old flagshapes with the new png files for Shadows
- Added 4 pirate factions. Use the total conversion patch to replace names
- Added troop images for 21 races (some are subject to change (especially the Sheliak))




Recommended Total Conversion (included in the download)


This replaces the base game's files such as sound effects, images and the galactopedia files. Make backups of your original files.

I've included this in the download for the mod as a separate zip file. I'd recommend using it as it adds a whole of Trek to the mod.

- The Crystalline Entity (replaces silvermist)
- Pirates names, Ferengi Renegades, House of Korgath, Orion Syndicate, The Maquis
- Resource images, names and galactopedia entries (Starfleet ships actually run on Deuterium now)
- Some weapon effect replacements
- Message pop ups appear as Starfleet PADDs
- Glorious Star Trek sound effects


1.0.3 update 10/02/2014

- Replaces the pirate names
- update to the gametext file for the latest version of shadows v1.9.0.13
- Removed the planet images so as to reduce the filesize
- Replaced Assault pods with transporter sound effects. The image is also replaced with something non visible



Installation of the Picard Era Mod:-

1. Unzip
2. Copy the folder 'Star Trek Picard Era' to Matrix Games/Distant Worlds/Customization/
3. Run the game and select 'Change Theme' from the main menu then select the Star Trek mod and click 'Switch Theme'
4. Before starting a new game, make sure to deselect 'Enable Return of the Shakturi story Events' from the game setup screen, like so:-





Installation of the Total Conversion mod:-

1. Make a backup of all the files to be replaced. I recommend backing up your entire images, help and sounds folder. Don't forget the gametext.txt file as well.
2. Unzip the contents of the Picard Era Total Conversion zip file into your Distant Worlds directory, replacing the original files.

Helpful tips for setting up your game

When selecting one of the coloured flags for your empire, set the secondary colour as white, so that the different colours aren't diluted. See fig1

If you have the time, you can add each empire to the other empire setup screen. Type the name of the empire and press the down arrow on your keyboard to jump to the below text box. You're going to spend alot of time in your game, might as well set it up right.Scroll down to find fig2, with a list of all empire names. See fig2

**under construction**

How to use the 'Extra' Shipset :-

This shipset is not used by any one race in the game. It's purpose is simply to provide extra ship images for any additional ship designs the player may need. The player can now have 2 frigate designs etc.

- From the Design Screen, click 'Copy as new' or 'Add New'.
- Name your new design.
- Click on the ship image box. Scroll to the bottom and look for a suitable ship image. There are several images here from different races. There are more ship images for Federation designs than any other race.
- Now design your new ship with it's unique features. I find that naming my ship designs according to what role they have helps. For example, I could have an Escort Frigate that is fast and lightly armed, as well as an Assault Frigate, which is a bit slower but armed to the teeth.

Thanks and Credit

Character groundwork, Legends updating and testing by ehsumrell1

Additional sounds by fulgaris

Additional planet images and ship graphics by Kalthaniell

Additional weapons images by msnevil

And my thanks and credit to all the modders at battleclinic.com who created the majority of the wonderful ship models and textures used in this mod.

And of course, Gene Roddenberry.

Older Versions

TRSE Version 1.5 for Return of the Shakturi only

http://www.mediafire.com/?77aelrb96mja4gg

Dunkelseele's Borg Patch for TRSE (not compatible with The Picard Era) (simply copy over your 'Star Trek' folder) :-

http://www.gamefront.com/files/20476577/borg1a.zip

Version 1.4a for Original Distant Worlds only

http://www.gamefront.com/files/20619533/TRSE+Star+Trek+mod+v1.4a.rar


Copyright Notice and Disclaimer

This is a fan-made game modification. Star Trek is owned by CBS studios Inc. and Paramount Pictures. I do not make any profit from this material nor do I accept donations.

I cannot accept responsibility for any damage that may be caused by downloading these files. All files are virus checked.

Happy Trekking.



Appendix

fig1


fig2


Attachment (1)

< Message edited by Igard -- 2/12/2014 11:54:04 PM >
Post #: 1
RE: [WIP] The Romulan Star Empire - 6/16/2010 7:33:19 AM   
2guncohen


Posts: 391
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From: Belguim
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I like the look of your space station 

btw: do you have race picture's ?
If you want to make some, let me know i gladly help you out !!!



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RE: [WIP] The Romulan Star Empire - 6/16/2010 10:34:39 AM   
Igard


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Joined: 3/29/2010
From: Scotland
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That's something I've been struggling with. I would very much appreciate if you could make me a couple of .png's, maybe a troop pic also would be awesome.

Here's what i'm using just now. It's not quite got the menacing 'we are a galactic super power' feel to it.






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RE: [WIP] The Romulan Star Empire - 6/16/2010 11:12:41 AM   
WoodMan


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The ships look great!  But yes, a new race picture is needed.  I'm sure there must be a picture of some Romulan commander on the bridge somewhere out there on the internet.  Would it be wise to consider combining some of the trek mods together so we can get more than one race in a theme?  I notice the Federation are already on here. 

Also, has anyone considered doing Cardassian or Borg?

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RE: [WIP] The Romulan Star Empire - 6/16/2010 11:22:10 AM   
Igard


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From: Scotland
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I will continue to work on Star Trek races. The reason I didn't do a Federation set is for the reason there are actually already 2 out there. Confilctx (come back!!) and the very talented drillerman.

I will do a Klingon set next and then probably work on some smaller races (tholian, gorn, sheliak).

I don't know how the Borg would fit into Distant Worlds. I rather think of them as a distant race who only attacks occasionally but wreaks havoc when they do. Also Borg don't trade lorros fruit or engage in diplomacy for that matter!

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RE: [WIP] The Romulan Star Empire - 6/16/2010 12:43:07 PM   
2guncohen


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From: Belguim
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quote:

ORIGINAL: Igard

That's something I've been struggling with. I would very much appreciate if you could make me a couple of .png's, maybe a troop pic also would be awesome.

Here's what i'm using just now. It's not quite got the menacing 'we are a galactic super power' feel to it.



Send me some links of pictures you like (pm )
Ill take a look tonight



_____________________________

Link to Star Wars Mod
Alternative stormtrooper picture




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Post #: 6
RE: [WIP] The Romulan Star Empire - 6/16/2010 1:31:56 PM   
WoodMan


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I still think the Borg would be a fantastic race to have in the game though, I know the trading etc is a little out of context but we can make them an extremely aggressive race.  As for the Klingons, I notice the Haakonish attack a LOT without declaring war first, this kind of raiding would fit great into a Klingon personality I think.

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RE: [WIP] The Romulan Star Empire - 6/16/2010 1:58:50 PM   
Tophat1812

 

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From the Episode Balance of terror you get a nice look at mark Leonard as a Romulan commander.If you go the next generation route they tend to look like over painted caricatures of OS Trek Romulans.I used to think that female Romulan commander from "The Enterprise incident" was hot.Seeing her again i still do...

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RE: [WIP] The Romulan Star Empire - 6/16/2010 3:00:36 PM   
Igard


Posts: 2281
Joined: 3/29/2010
From: Scotland
Status: offline

quote:

ORIGINAL: WoodMan

I still think the Borg would be a fantastic race to have in the game though, I know the trading etc is a little out of context but we can make them an extremely aggressive race.


I might get around to it eventually or I'm sure someone else will.

quote:



As for the Klingons, I notice the Haakonish attack a LOT without declaring war first, this kind of raiding would fit great into a Klingon personality I think.


Thanks for that info, that's the sort of thing that can certainly improve a mod.

quote:



From the Episode Balance of terror you get a nice look at mark Leonard as a Romulan commander.If you go the next generation route they tend to look like over painted caricatures of OS Trek Romulans


All my ships are TNG or Nemesis era so I should really remain consistant.

quote:



Send me some links of pictures you like (pm )


That's precisely what I'm struggling with. I can't find any pics that I like!

I would prefer TNG era and obviously one where they are looking at the camera as if it were a view screen.

I'll have a good look tonight after work.

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RE: [WIP] The Romulan Star Empire - 6/16/2010 3:01:00 PM   
pipewrench


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Joined: 1/5/2010
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quote:

ORIGINAL: Tophat1812


From the Episode Balance of terror you get a nice look at mark Leonard as a Romulan commander.If you go the next generation route they tend to look like over painted caricatures of OS Trek Romulans.I used to think that female Romulan commander from "The Enterprise incident" was hot.Seeing her again i still do...



many,many moons ago I had issues ,let us just say ,when I viewed her in that episode.

the graphics Igard on the station are great and now I am off to search for a full screen picture of her to place on my desktop. Lets see what the wife has to say........lol

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RE: [WIP] The Romulan Star Empire - 6/16/2010 3:51:45 PM   
Tophat1812

 

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The base is very nice,any chance you can find an old style Romulan warbird to use as one of the ships? Escort or troop transport? 

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RE: [WIP] The Romulan Star Empire - 6/16/2010 10:11:57 PM   
Igard


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From: Scotland
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You'll find a few additional ships included, one of which is an old Bird of Prey. I've tried to keep things TNG era for now and using my own preference. For example, I've set the Warbird (the most impressive Star Trek warship ever) as a capital ship whereas the valdore warbird (a nice design in its own right) as a cruiser.

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Post #: 12
RE: [WIP] The Romulan Star Empire - 6/16/2010 11:03:24 PM   
Simulation01


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This is the race picture I use in my Romulan race.






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RE: [WIP] The Romulan Star Empire - 6/17/2010 12:36:36 AM   
Igard


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Thanks but, I've seen that one. Too much face and he looks a little bewildered.

What do you all think of my troop image?






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RE: [WIP] The Romulan Star Empire - 6/17/2010 12:55:19 AM   
Tophat1812

 

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Good Troop image!

in regards to a Romulan leader from the TNG era......look at "Tomalock" played by Andreas Katsulis....he played G'Kar on B5 as well.He actually pulled off a Romulan commander to my mind.

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RE: [WIP] The Romulan Star Empire - 6/17/2010 1:15:57 AM   
Igard


Posts: 2281
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From: Scotland
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quote:

ORIGINAL: Tophat1812

Good Troop image!

in regards to a Romulan leader from the TNG era......look at "Tomalock" played by Andreas Katsulis....he played G'Kar on B5 as well.He actually pulled off a Romulan commander to my mind.



Legend. Yes he's my favourite Romulan. I think he was in it right from the 1st/2nd season and of course he was in the finale.

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RE: [WIP] The Romulan Star Empire - 6/17/2010 8:22:17 AM   
2guncohen


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I like the troop picture 

btw: No exausts for the battle ships ?

< Message edited by 2guncohen -- 6/17/2010 3:18:39 PM >


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RE: [WIP] The Romulan Star Empire - 6/17/2010 10:18:16 PM   
Igard


Posts: 2281
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From: Scotland
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quote:

ORIGINAL: 2guncohen
btw: No exausts for the battle ships ?


I'm trying to be as accurate as possible. Star Trek ships use Impulse engines to move at sublight speeds. Here's a good science explanation from wikipedia:

"It is a form of magnetohydrodynamic or magnetoplasmadynamic thruster. This is used in conjunction with the ship's warp drive's alteration of the ships relativistic mass, to achieve mid-to-high sub-light speeds. Thrusters, on the other hand, are closer to the designs of a high-efficiency reactant propellant (i.e. a sophisticated rocket engine) and are usually used for high-precision maneuvers."

In other words, Impulse engies are better than rocket engines.

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RE: [REL] The Romulan Star Empire 1.0 - 6/18/2010 1:26:59 AM   
Igard


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Very small preview for the klingons.






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RE: [REL] The Romulan Star Empire 1.0 - 6/18/2010 10:51:38 PM   
Igard


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Klingons are nearly ready!






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RE: [REL] The Romulan Star Empire 1.0 - 6/19/2010 5:34:53 AM   
Tophat1812

 

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Wow,your just taunting us with those Klingon sneak peaks! Fantastic work!

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RE: [REL] TRSE Star Trek Mod v1.1 - 6/19/2010 7:42:41 PM   
Igard


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Version 1.1 released

I changed the name of the mod to TRSE Star Trek Mod since now it includes not only The Romulan Star Empire but also The Klingon Empire too. Didn't make sense leaving the way it was.

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RE: [REL] TRSE Star Trek Mod v1.1 - 6/19/2010 11:25:37 PM   
tjhkkr


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That is a nice piece of work, with some very neat options. Thank you.


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RE: [REL] TRSE Star Trek Mod v1.1 - 6/22/2010 5:16:49 PM   
Rebel Yell


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Awesome Klingons..../drool

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RE: [REL] TRSE Star Trek Mod v1.1 - 6/25/2010 4:35:00 AM   
Igard


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Cardassian preview






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RE: [REL] TRSE Star Trek Mod v1.1 - 6/25/2010 11:46:20 AM   
Bartje

 

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Neaat!

The Borg could replace Space Slugs or Kaltors one day?
These ships really look beatiful!

Thank you for your creativity !

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RE: [REL] TRSE Star Trek Mod v1.1 - 6/25/2010 12:50:17 PM   
Igard


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Thanks, Bartje. That's a great idea, though I'd rather the borg be more of a threat than just a wee beastie. If we could mod the stats of the kaltors and other monsters then it would work really well. Or, I could just use a small borg scout vessel, a ship that isn't very powerful, but I think we all want to see a borg cube at some point.

As for my creativity, thank you, but I think it's important for me to stress that I didn't draw any of these. They were modelled by a very talented bunch of people around the internet, then their work was uploaded onto battleclinic. All I did was take the 3d model, rotate it to a top-down view and copy the image. Some colours were changed to balance things and running lights were added.

The hardest part is finding race and troop images. Also writing the dialog is a bit of a pain.

If anyone could help me find race images, that would save me alot of time. I'm looking for consistency, so there are some criteria to follow.

- Image must be TNG era or at least look like it could be (the klingons look the same TMP or TNG)
- Character must be looking at the camera or just to the side (I can edit the direction of the eyes)
- Heads and shoulders must be in frame

I know this is a tough ask, but if anyone can help with this it would be a great help.


< Message edited by Igard -- 6/25/2010 1:34:17 PM >

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RE: [REL] TRSE Star Trek Mod v1.1 - 6/25/2010 12:50:45 PM   
tjhkkr


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Wow! Cardassians...
And a nice job as usual.

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RE: [REL] TRSE Star Trek Mod v1.2 - 6/26/2010 5:57:24 PM   
Igard


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Version 1.2 released. This is starting to feel like star trek now. I strongly recommend installing the flagshapes, not only was a bit of a nuisance making them, but they greatly add to the experience.

Enjoy folks!

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RE: [REL] TRSE Star Trek Mod v1.2 - 6/27/2010 9:47:50 PM   
Igard


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Found the perfect ferengi troop image..

Marauder Mo action figures!!






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< Message edited by Igard -- 6/27/2010 9:58:16 PM >

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