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RE: Russian front

 
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RE: Russian front - 4/12/2012 6:06:39 PM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
quote:

ORIGINAL: bigred

quote:

I see that not having a restriction on cross border transfer(manchuko garrison at full pp price) has a dramatic game changing effect. I request counter balance.

The russians would have been providing supply in real life. Request u activate the russians so that I can provide supply to china. The russians will not cross border.

Sadly , I want a no rules game but the effect(manchuko garrison used in china) borks the chinese in this senario. I must also apologize to you for changing the long run effect of this game. I should have assumed command using the original house rules.

I hope I have played a good china. It is possible I am to blame for the failure. feel free to publish this request on your AAR.

Sincerly,
Paul


FatR: I can't activate Russians right now, as I'll need to complete some troop movements before that, even with the assumption that the border won't be crossed. Will it satisfy you if USSR will be active by approximately January 10?

(in reply to bigred)
Post #: 691
RE: Russian front - 4/12/2012 6:07:37 PM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
quote:

ORIGINAL: FatR

quote:

ORIGINAL: bigred

quote:

I see that not having a restriction on cross border transfer(manchuko garrison at full pp price) has a dramatic game changing effect. I request counter balance.

The russians would have been providing supply in real life. Request u activate the russians so that I can provide supply to china. The russians will not cross border.

Sadly , I want a no rules game but the effect(manchuko garrison used in china) borks the chinese in this senario. I must also apologize to you for changing the long run effect of this game. I should have assumed command using the original house rules.

I hope I have played a good china. It is possible I am to blame for the failure. feel free to publish this request on your AAR.

Sincerly,
Paul


FatR: I can't activate Russians right now, as I'll need to complete some troop movements before that, even with the assumption that the border won't be crossed. Will it satisfy you if USSR will be active by approximately January 10?

Will it satisfy you if USSR will be active by approximately January 10? no, I want it now.
I note IJA army hq prep for USSR so your intentions are clear. I should be given time to relocate my troops as needed anyway instead of being forced to sit still and let u maneuver across the border for a best position...


< Message edited by bigred -- 4/12/2012 6:12:39 PM >

(in reply to bigred)
Post #: 692
RE: Russian front - 4/12/2012 6:10:54 PM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
Tracker Intel: I need to switch to 2 day tracker so I want to save some data to this tread.





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< Message edited by bigred -- 4/12/2012 7:30:47 PM >

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Post #: 693
RE: Russian front - 4/13/2012 2:33:25 PM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
Email to FatR.

quote:

I do wish for u to activate the russian front to supply the chinese.

Situation dicates no futher garrantee.

If u undergarrison the front i will attack, which would be in the long term interest of the russians.

Because of the above political comments I hope u do activate the russians and I hope u do provide a goodly amount of Manchuko garrison to keep me from attacking..

(in reply to bigred)
Post #: 694
RE: Russian front - 4/13/2012 10:54:55 PM   
el cid again

 

Posts: 15012
Joined: 10/10/2005
Status: offline

quote:

ORIGINAL: bigred

Email to FatR.

quote:

I do wish for u to activate the russian front to supply the chinese.

Situation dicates no futher garrantee.

If u undergarrison the front i will attack, which would be in the long term interest of the russians.

Because of the above political comments I hope u do activate the russians and I hope u do provide a goodly amount of Manchuko garrison to keep me from attacking..



I have run many games with Active Russians and NEVER seen an Allied player act badly
When I pushed the envelope - invading Mongolia - they replied - locally - in Mongolia - until the cost
was so high I left the country

Russia and Japan cannot afford another major front in 1941 or anytime soon after that - so neither
should let it happen

But active Russians means the Japanese must garrison Manchuria - with planes not just troops - just as IRL.
IT also means the Allies can move things, control construction, etc - and that is simply the way it should be.

(in reply to bigred)
Post #: 695
RE: 2day turns - 4/14/2012 3:05:53 AM   
crsutton


Posts: 7157
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: bigred

and more p70. I am looking for some night kills. These are not full sqns of 12 planes, but rather detachments of 4. The effect of radar seems to be that all the planes of the unit show up for the fight.



--------------------------------------------------------------------------------
Night Air attack on Woodlark Island , at 104,133

Weather in hex: Heavy rain

Raid spotted at 15 NM, estimated altitude 14,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-49-IIb Helen x 7



Allied aircraft
P-40N1 Warhawk x 10
P-70A-1 Havoc x 3


Japanese aircraft losses
Ki-49-IIb Helen: 1 destroyed, 4 damaged

No Allied losses



Aircraft Attacking:
6 x Ki-49-IIb Helen bombing from 10000 feet
Airfield Attack: 4 x 250 kg GP Bomb

CAP engaged:
35th FG/40th FS with P-40N1 Warhawk (10 airborne, 0 on standby, 0 scrambling)
10 plane(s) intercepting now.
Group patrol altitude is 9000
Raid is overhead
418th NFS with P-70A-1 Havoc (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 7000
Raid is overhead


Some CAP have air radar

--------------------------------------------------------------------------------


Have yet to see one whit of difference in the capabilities of radar equipped night fighters over conventional planes. I have the black widow now along with night F6F, corsairs, and beaufighters. All have proven to be a non factor and have no more kills over the non radar equipped planes (what few kills there are) However, any fighter unit on night CAP regardless of type will severely lessen the impact of any enemy bombing attack. My only point being don't worry about night fighters as anything will do. They have no more use than any other fighter at night. Sad but true. It is an excellent way to make use of the small New Zealand fighter units or units with 2nd line aircraft.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to bigred)
Post #: 696
RE: 2day turns - 4/14/2012 3:09:26 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
This was my original letter to FatR.

quote:

I see that not having a restriction on cross border transfer(manchuko garrison at full pp price) has a dramatic game changing effect. I request counter balance.

The russians would have been providing supply in real life. Request u activate the russians so that I can provide supply to china. The russians will not cross border.

Sadly , I want a no rules game but the effect(manchuko garrison used in china) borks the chinese in this senario. I must also apologize to you for changing the long run effect of this game. I should have assumed command using the original house rules.

I hope I have played a good china. It is possible I am to blame for the failure. feel free to publish this request on your AAR.

Sincerly,
Paul


I see my diplomacy is alittle off the original base when at first I did recieve a warm response.
quote:

FatR: I can't activate Russians right now, as I'll need to complete some troop movements before that, even with the assumption that the border won't be crossed. Will it satisfy you if USSR will be active by approximately January 10?


Then i began to press my original position with this:
quote:

bigred: no, I want it now.
I note IJA army hq prep for USSR so your intentions are clear. I should be given time to relocate my troops as needed anyway instead of being forced to sit still and let u maneuver across the border for a best position...


This is where I may have goofed up:
quote:

quote:

I do wish for u to activate the russian front to supply the chinese.

Situation dicates no futher garrantee.

If u undergarrison the front i will attack, which would be in the long term interest of the russians.

Because of the above political comments I hope u do activate the russians and I hope u do provide a goodly amount of Manchuko garrison to keep me from attacking..



So give me an inch and i take a mile. In my first transmission I promised not to attack then later I said I would attack. Dont ever let me be a diplomat.

< Message edited by bigred -- 4/14/2012 3:19:35 AM >

(in reply to crsutton)
Post #: 697
RE: 2day turns - 4/16/2012 10:34:31 PM   
bigred


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Just converted tracker to 2 day tunrs. Intel made a auto load. never seen that before.




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< Message edited by bigred -- 4/16/2012 10:37:08 PM >

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Post #: 698
RE: 2day turns - 4/16/2012 10:36:56 PM   
bigred


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11-25-43: I am using my pre war DDs as sub killers.




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< Message edited by bigred -- 4/16/2012 10:38:33 PM >

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Post #: 699
RE: 2day turns - 4/17/2012 1:52:27 AM   
khyberbill


Posts: 1940
Joined: 9/11/2007
From: new milford, ct
Status: offline
quote:

They have no more use than any other fighter at night. Sad but true. It is an excellent way to make use of the small New Zealand fighter units or units with 2nd line aircraft.

I agree. Any fighter on night mission appears to disrupt bombing runs with an "accidental" kill now and then.

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to crsutton)
Post #: 700
RE: 2day turns - 4/17/2012 11:56:33 PM   
bigred


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Joined: 12/27/2007
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I suggested to FatR he needs to play to win..we started talking about russian rules then i realized I am causing problems.

quote:

I like the no rules game we have had. Let us stick to our original no rules game. Within a no rules game context redo your turn and have fun crushing a surprised russia(my complaining about an impending jap attack is a violation of our no rules agreement as I am trying to create rules).

Or not attack--please do what you think you need to do to survive...

to be clear--ok redo the turn.

no problem from me...


I do think at end of game we will have a real after action review and this will be part of the discussion moving forward. I am lucky to have FatR as a gaming partner. He is raising my skill level.

< Message edited by bigred -- 4/18/2012 12:02:57 AM >

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Post #: 701
RE: 2day turns - 4/18/2012 1:30:04 AM   
bigred


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With this look a victory point I suspect FatR is tempted to try to invade USSR and pick up 10000vps for a 44 auto victory. I would bet if he can form a pocket at Vladivostok he might get what he wants.

I had to reset tracker for 2 day turns so I dont have any history yet. I thought I had the VP situation under control but now I am not sure w/ the increasing threat of action in the far north.



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< Message edited by bigred -- 4/18/2012 1:32:46 AM >

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Post #: 702
RE: 2day turns - 4/18/2012 1:41:31 AM   
bigred


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Sometimes it is helpful to me to paste the rules on the AAR so I can make a quick review of the rules.




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< Message edited by bigred -- 4/18/2012 1:42:36 AM >

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Post #: 703
RE: 2day turns - 4/18/2012 1:41:59 AM   
bigred


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2.




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< Message edited by bigred -- 4/18/2012 1:43:03 AM >

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Post #: 704
RE: 2day turns - 4/18/2012 1:42:27 AM   
bigred


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3. I am fearful of this endgame as FatR is up to something.




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< Message edited by bigred -- 4/18/2012 1:44:18 AM >

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Post #: 705
RE: 2day turns - 4/18/2012 1:55:01 AM   
bigred


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Stanislav did not redo his turn. Looks like he cancelled his invasion of USSR.




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< Message edited by bigred -- 4/18/2012 1:56:05 AM >

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Post #: 706
RE: 2day turns - 4/18/2012 5:18:27 AM   
bigred


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So I reviewed the russian setup. I found I was able to transfer out some planes from the vladavostock area and did so to avoid a 1st turn strike. I reset all land units to combat. The big problem is I dont have enough supply at Vlad. So I turned on the resupply from USSR to max out Vlad. should get to max in about 2 weeks. If FatR attacks in the next 2/3 turns I cold have a real supply problem. I can see the IJA intentions by the unit location mass.
Another problem is I have failed to upgrade my infantry to 43 class infantry. This could be a problem also(8000av 1943inf saved).





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< Message edited by bigred -- 4/18/2012 5:23:28 AM >

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Post #: 707
RE: 2day turns - 4/18/2012 5:27:19 AM   
bigred


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In other news, the haabiki was sunk by a PT torpedo. A Jap DD flotilla bombarded Normanby island after I dropped a half strength tank battalion on the island. Engagement occurred in 0 moonlight. I dont like to fight surface engagements in 0 moonlight unless I have PTs in shallow water.

Then my day one airstrike arrived as ordered. Not much resistance as the armor cleared the area. But on day 2 the bombers switched targets and went into lae without orders as normanby island had fallen to the allies.






Attachment (1)

< Message edited by bigred -- 4/18/2012 5:41:18 AM >

(in reply to bigred)
Post #: 708
RE: 2day turns - 4/21/2012 12:55:15 PM   
bigred


Posts: 2892
Joined: 12/27/2007
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43-12-1: FatR wanted some action. So I wanted to see the effect of a daylight bombing mission over a two day period. City Attack.



--------------------------------------------------------------------------------
Morning Air attack on Lashio , at 62,46

Weather in hex: Heavy cloud

Raid detected at 44 NM, estimated altitude 42,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M8 Zero x 36
Ki-43-IIb Oscar x 6
Ki-44-IIc Tojo x 23
Ki-61-Ib Tony x 6



Allied aircraft
P-38H Lightning x 18


Japanese aircraft losses
A6M8 Zero: 1 destroyed
Ki-44-IIc Tojo: 1 destroyed

Allied aircraft losses
P-38H Lightning: 2 destroyed



CAP engaged:
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 2 minutes
Kanoya-2 Ku S-1 with A6M8 Zero (0 airborne, 12 on standby, 19 scrambling)
12 plane(s) intercepting now.
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 35000 and 37100.
Time for all group planes to reach interception is 20 minutes
33rd Sentai with Ki-44-IIc Tojo (3 airborne, 8 on standby, 12 scrambling)
11 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 35000 and 36740.
Time for all group planes to reach interception is 16 minutes
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 37 minutes



--------------------------------------------------------------------------------
Morning Air attack on Lashio , at 62,46

Weather in hex: Heavy cloud

Raid detected at 23 NM, estimated altitude 23,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M8 Zero x 30
Ki-43-IIb Oscar x 6
Ki-44-IIc Tojo x 20
Ki-61-Ib Tony x 4



Allied aircraft
P-47D2 Thunderbolt x 25


Japanese aircraft losses
A6M8 Zero: 1 destroyed
Ki-43-IIb Oscar: 1 destroyed
Ki-44-IIc Tojo: 1 destroyed

Allied aircraft losses
P-47D2 Thunderbolt: 3 destroyed



CAP engaged:
Kanoya-2 Ku S-1 with A6M8 Zero (7 airborne, 0 on standby, 8 scrambling)
7 plane(s) intercepting now.
15 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 12000 and 44000.
Time for all group planes to reach interception is 36 minutes
33rd Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 0 scrambling)
16 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 28000 and 42000.
Time for all group planes to reach interception is 24 minutes
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 41000.
Time for all group planes to reach interception is 48 minutes
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on Lashio , at 62,46

Weather in hex: Heavy cloud

Raid detected at 19 NM, estimated altitude 21,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M8 Zero x 28
Ki-43-IIb Oscar x 4
Ki-44-IIc Tojo x 14
Ki-61-Ib Tony x 3



Allied aircraft
P-47D2 Thunderbolt x 25


Japanese aircraft losses
A6M8 Zero: 1 destroyed

Allied aircraft losses
P-47D2 Thunderbolt: 2 destroyed



Aircraft Attacking:
2 x P-47D2 Thunderbolt sweeping at 20000 feet *

CAP engaged:
Kanoya-2 Ku S-1 with A6M8 Zero (3 airborne, 0 on standby, 5 scrambling)
3 plane(s) intercepting now.
17 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 18120 and 37000.
Time for all group planes to reach interception is 51 minutes
33rd Sentai with Ki-44-IIc Tojo (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 19000 and 36740.
Time for all group planes to reach interception is 45 minutes
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 17000.
Time for all group planes to reach interception is 57 minutes
47th Sentai with Ki-61-Ib Tony (0 airborne, 3 on standby, 0 scrambling)
Group patrol altitude is 20000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 16 minutes


----------------------------------------------------------------------------------------






Morning Air attack on Lashio , at 62,46

Weather in hex: Heavy cloud

Raid detected at 75 NM, estimated altitude 13,000 feet.
Estimated time to target is 25 minutes

Japanese aircraft
A6M8 Zero x 18
Ki-43-IIb Oscar x 3
Ki-44-IIc Tojo x 11
Ki-61-Ib Tony x 2



Allied aircraft
B-24D1 Liberator x 10
B-24J Liberator x 10
B-25D1 Mitchell x 30
PB4Y-1 Liberator x 24


No Japanese losses

Allied aircraft losses
B-24J Liberator: 2 damaged
B-25D1 Mitchell: 4 damaged
PB4Y-1 Liberator: 1 destroyed, 7 damaged



Resources hits 13

Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb
11 x PB4Y-1 Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb
16 x B-25D1 Mitchell bombing from 9000 feet
City Attack: 6 x 500 lb GP Bomb
10 x B-24D1 Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb
14 x B-25D1 Mitchell bombing from 9000 feet
City Attack: 6 x 500 lb GP Bomb
10 x B-24J Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb

CAP engaged:
Kanoya-2 Ku S-1 with A6M8 Zero (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
14 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 21000 and 34220.
Time for all group planes to reach interception is 48 minutes
33rd Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 2 scrambling)
6 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 30000.
Time for all group planes to reach interception is 27 minutes
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 28000.
Time for all group planes to reach interception is 30 minutes
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 22000.
Time for all group planes to reach interception is 3 minutes



--------------------------------------------------------------------------------
Morning Air attack on Lashio , at 62,46

Weather in hex: Heavy cloud

Raid spotted at 38 NM, estimated altitude 10,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M8 Zero x 10
Ki-43-IIb Oscar x 2
Ki-44-IIc Tojo x 9
Ki-61-Ib Tony x 1



Allied aircraft
B-24D1 Liberator x 12
F4F-4 Wildcat x 13


No Japanese losses

Allied aircraft losses
B-24D1 Liberator: 5 damaged
F4F-4 Wildcat: 7 destroyed



Aircraft Attacking:
12 x B-24D1 Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb

CAP engaged:
Kanoya-2 Ku S-1 with A6M8 Zero (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 9000 and 14360.
Time for all group planes to reach interception is 97 minutes
4 planes vectored on to bombers
33rd Sentai with Ki-44-IIc Tojo (2 airborne, 0 on standby, 2 scrambling)
2 plane(s) intercepting now.
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 30000.
Time for all group planes to reach interception is 71 minutes
3 planes vectored on to bombers
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 71 minutes
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 63 minutes
1 planes vectored on to bombers



--------------------------------------------------------------------------------
Morning Air attack on Lashio , at 62,46

Weather in hex: Heavy cloud

Raid detected at 18 NM, estimated altitude 24,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M8 Zero x 8
Ki-43-IIb Oscar x 2
Ki-44-IIc Tojo x 7
Ki-61-Ib Tony x 1



Allied aircraft
P-47D2 Thunderbolt x 25


Japanese aircraft losses
A6M8 Zero: 3 destroyed
Ki-43-IIb Oscar: 1 destroyed
Ki-44-IIc Tojo: 2 destroyed

Allied aircraft losses
P-47D2 Thunderbolt: 1 destroyed



Aircraft Attacking:
21 x P-47D2 Thunderbolt sweeping at 20000 feet *

CAP engaged:
Kanoya-2 Ku S-1 with A6M8 Zero (0 airborne, 0 on standby, 3 scrambling)
3 plane(s) not yet engaged, 1 being recalled, 1 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 9000 and 15000.
Time for all group planes to reach interception is 40 minutes
33rd Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 2 scrambling)
4 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 26000.
Time for all group planes to reach interception is 23 minutes
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 2 scrambling)
Group patrol altitude is 20000 , scrambling fighters to 20000.
Time for all group planes to reach interception is 28 minutes
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 1 minutes



--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Morning Air attack on Lashio , at 62,46

Weather in hex: Thunderstorms

Raid detected at 74 NM, estimated altitude 12,000 feet.
Estimated time to target is 25 minutes

Japanese aircraft
A6M8 Zero x 9
Ki-43-IIb Oscar x 8
Ki-44-IIc Tojo x 8
Ki-61-Ib Tony x 4



Allied aircraft
B-24D1 Liberator x 17
B-24J Liberator x 10
B-25D1 Mitchell x 30
F4F-4 Wildcat x 3
PB4Y-1 Liberator x 24


No Japanese losses

Allied aircraft losses
B-24D1 Liberator: 1 damaged
B-24J Liberator: 2 damaged
B-25D1 Mitchell: 3 damaged
F4F-4 Wildcat: 2 destroyed
PB4Y-1 Liberator: 8 damaged



Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb
12 x PB4Y-1 Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb
16 x B-25D1 Mitchell bombing from 9000 feet
City Attack: 6 x 500 lb GP Bomb
10 x B-24D1 Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb
14 x B-25D1 Mitchell bombing from 9000 feet
City Attack: 6 x 500 lb GP Bomb
10 x B-24J Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb
7 x B-24D1 Liberator bombing from 9000 feet
City Attack: 10 x 500 lb GP Bomb

CAP engaged:
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 5 minutes
4 planes vectored on to bombers
Kanoya-2 Ku S-1 with A6M8 Zero (0 airborne, 4 on standby, 4 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 3000 and 37000.
Time for all group planes to reach interception is 31 minutes
5 planes vectored on to bombers
33rd Sentai with Ki-44-IIc Tojo (0 airborne, 3 on standby, 4 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 20000.
Time for all group planes to reach interception is 31 minutes
1 planes vectored on to bombers
70th Sentai with Ki-43-IIb Oscar (8 airborne, 0 on standby, 0 scrambling)
8 plane(s) intercepting now.
Group patrol altitude is 20000
Raid is overhead
8 planes vectored on to bombers



--------------------------------------------------------------------------------
Morning Air attack on Lashio , at 62,46

Weather in hex: Thunderstorms

Raid detected at 37 NM, estimated altitude 41,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M8 Zero x 7
Ki-43-IIb Oscar x 8
Ki-44-IIc Tojo x 8
Ki-61-Ib Tony x 5



Allied aircraft
P-38H Lightning x 4


Japanese aircraft losses
Ki-44-IIc Tojo: 1 destroyed

Allied aircraft losses
P-38H Lightning: 1 destroyed



CAP engaged:
47th Sentai with Ki-61-Ib Tony (3 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 40 minutes
Kanoya-2 Ku S-1 with A6M8 Zero (0 airborne, 0 on standby, 4 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters to 37100.
Time for all group planes to reach interception is 40 minutes
33rd Sentai with Ki-44-IIc Tojo (1 airborne, 0 on standby, 4 scrambling)
1 plane(s) intercepting now.
2 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 36740.
Time for all group planes to reach interception is 25 minutes
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 2 minutes



----------------------------------------------------------------------------------------------------------------------------------------------------------------
Afternoon Air attack on Lashio , at 62,46

Weather in hex: Severe storms

Raid detected at 22 NM, estimated altitude 23,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M8 Zero x 7
Ki-43-IIb Oscar x 8
Ki-44-IIc Tojo x 6
Ki-61-Ib Tony x 6



Allied aircraft
P-47D2 Thunderbolt x 23


No Japanese losses

Allied aircraft losses
P-47D2 Thunderbolt: 2 destroyed



Aircraft Attacking:
3 x P-47D2 Thunderbolt sweeping at 20000 feet *

CAP engaged:
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 1 minutes
Kanoya-2 Ku S-1 with A6M8 Zero (0 airborne, 3 on standby, 3 scrambling)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 21000 and 37000.
Time for all group planes to reach interception is 13 minutes
33rd Sentai with Ki-44-IIc Tojo (0 airborne, 2 on standby, 3 scrambling)
2 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 18000 and 20000.
Time for all group planes to reach interception is 6 minutes
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Raid is overhead



--------------------------------------------------------------------------------
Afternoon Air attack on Lashio , at 62,46

Weather in hex: Severe storms

Raid detected at 49 NM, estimated altitude 23,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M8 Zero x 5
Ki-43-IIb Oscar x 3
Ki-44-IIc Tojo x 3
Ki-61-Ib Tony x 5



Allied aircraft
P-47D2 Thunderbolt x 15


Japanese aircraft losses
A6M8 Zero: 1 destroyed
Ki-43-IIb Oscar: 1 destroyed
Ki-61-Ib Tony: 1 destroyed

Allied aircraft losses
P-47D2 Thunderbolt: 1 destroyed



Aircraft Attacking:
8 x P-47D2 Thunderbolt sweeping at 20000 feet *

CAP engaged:
Kanoya-2 Ku S-1 with A6M8 Zero (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 37100 , scrambling fighters between 20000 and 23120.
Time for all group planes to reach interception is 26 minutes
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 22120.
Time for all group planes to reach interception is 24 minutes
70th Sentai with Ki-43-IIb Oscar (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 18000.
Time for all group planes to reach interception is 78 minutes
33rd Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 19000 and 23000.
Time for all group planes to reach interception is 26 minutes



--------------------------------------------------------------------------------
Afternoon Air attack on Lashio , at 62,46

Weather in hex: Severe storms

Raid spotted at 17 NM, estimated altitude 23,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-61-Ib Tony x 1



Allied aircraft
P-47D2 Thunderbolt x 14


Japanese aircraft losses
Ki-61-Ib Tony: 1 destroyed

No Allied losses



Aircraft Attacking:
13 x P-47D2 Thunderbolt sweeping at 20000 feet *

CAP engaged:
47th Sentai with Ki-61-Ib Tony (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 23000.
Time for all group planes to reach interception is 32 minutes






--------------------------------------------------------------------------------



Attachment (1)

< Message edited by bigred -- 4/21/2012 1:24:51 PM >

(in reply to bigred)
Post #: 709
RE: 2day turns - 4/21/2012 1:08:48 PM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline



USN subs continues to pick off IJN DDs at a rate of 2 per week.
--------------------------------------------------------------------------------
Sub attack near Truk at 108,110

Japanese Ships
DD Kagero, Torpedo hits 1, heavy damage
DD Tokitsukaze

Allied Ships
SS Haddock



SS Haddock launches 2 torpedoes at DD Kagero
DD Tokitsukaze fails to find sub, continues to search...
DD Tokitsukaze fails to find sub, continues to search...
DD Tokitsukaze fails to find sub, continues to search...
DD Tokitsukaze fails to find sub, continues to search...
DD Tokitsukaze fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------




Attachment (1)

< Message edited by bigred -- 4/21/2012 1:10:55 PM >

(in reply to bigred)
Post #: 710
RE: 2day turns - 4/22/2012 3:43:08 PM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
43-12-5, Buildup in Manchuko:decrease by two units from last screenprint of area. Yet Tracker reports continued prep of units in this area.




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< Message edited by bigred -- 4/22/2012 3:46:21 PM >

(in reply to bigred)
Post #: 711
RE: 2day turns - 4/24/2012 3:11:23 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
FatR started an air offensive in NG. Hit Horne island hard.




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(in reply to bigred)
Post #: 712
RE: 2day turns - 4/24/2012 3:12:21 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
Also sweeped MB w/ 2e fighters.




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(in reply to bigred)
Post #: 713
RE: 2day turns - 4/24/2012 3:13:26 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
A look at total air losses for this 2 day turn. It was 6 DC-3s.




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< Message edited by bigred -- 4/24/2012 3:14:17 AM >

(in reply to bigred)
Post #: 714
RE: 2day turns - 4/24/2012 3:16:16 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
A look at current VPs, my political points are rising because of a specific reason. Note actual 2 game years!!!

I do request casual reader review if these VP losses.



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< Message edited by bigred -- 4/24/2012 3:19:21 AM >

(in reply to bigred)
Post #: 715
RE: 2day turns - 4/25/2012 1:41:24 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
Next turn we get another hit on a carrier. Not sure what the truth is. No planes reported destroyed on the ground.




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(in reply to bigred)
Post #: 716
RE: 2day turns - 4/25/2012 1:42:39 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
Decided to follow up on SWPAC attacks last turn w/ counter strike.




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(in reply to bigred)
Post #: 717
RE: 2day turns - 4/25/2012 1:44:02 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
Ground attack cleared salmauia.




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(in reply to bigred)
Post #: 718
RE: 2day turns - 4/25/2012 1:45:14 AM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
Alot of air casualties. i wonder when allies will get air superiority.




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(in reply to bigred)
Post #: 719
RE: 2day turns - 4/25/2012 3:22:13 PM   
bigred


Posts: 2892
Joined: 12/27/2007
Status: offline
43-12-9: This is a screenie of some of the 1st turn aireal war.


Morning Air attack on Mandalay , at 59,46

Weather in hex: Light rain

Raid detected at 79 NM, estimated altitude 11,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
Ki-44-IIc Tojo x 2
Ki-84a Frank x 20



Allied aircraft
B-24D Liberator x 6
B-24D1 Liberator x 12
B-24J Liberator x 34
B-25D1 Mitchell x 12
P-40K Warhawk x 25
PB4Y-1 Liberator x 24


No Japanese losses

Allied aircraft losses
B-24J Liberator: 3 damaged
B-25D1 Mitchell: 1 destroyed, 1 damaged
P-40K Warhawk: 1 destroyed
PB4Y-1 Liberator: 5 damaged

Japanese ground losses:
96 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 24 disabled
Engineers: 0 destroyed, 0 disabled



Airbase hits 18
Airbase supply hits 1
Runway hits 24
Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 10000 feet
Ground Attack: 10 x 500 lb GP Bomb
12 x PB4Y-1 Liberator bombing from 10000 feet
Ground Attack: 10 x 500 lb GP Bomb
11 x B-25D1 Mitchell bombing from 10000 feet
Ground Attack: 6 x 500 lb GP Bomb
3 x B-24J Liberator bombing from 10000 feet
Ground Attack: 10 x 500 lb GP Bomb
10 x B-24J Liberator bombing from 10000 feet
Ground Attack: 10 x 500 lb GP Bomb
9 x B-24J Liberator bombing from 10000 feet
Airfield Attack: 10 x 500 lb GP Bomb
6 x B-24D Liberator bombing from 10000 feet
Ground Attack: 10 x 500 lb GP Bomb
12 x B-24J Liberator bombing from 10000 feet
Airfield Attack: 10 x 500 lb GP Bomb
12 x B-24D1 Liberator bombing from 10000 feet
Ground Attack: 10 x 500 lb GP Bomb

CAP engaged:
33rd Sentai with Ki-84a Frank (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 11000.
Time for all group planes to reach interception is 31 minutes
6 planes vectored on to bombers
59th Sentai with Ki-84a Frank (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 8000.
Time for all group planes to reach interception is 16 minutes
1 planes vectored on to bombers
1st Sentai with Ki-84a Frank (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 7000.
Time for all group planes to reach interception is 22 minutes
9th Sentai with Ki-84a Frank (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 7000.
Time for all group planes to reach interception is 14 minutes
3 planes vectored on to bombers
87th I.F.Chutai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 8000.
Time for all group planes to reach interception is 17 minutes
77th Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 6000.
Time for all group planes to reach interception is 19 minutes
1 planes vectored on to bombers

Also attacking 53rd Division ...
Also attacking 21st Division ...
Also attacking 1st Tank Division ...
Also attacking Mandalay ...
Also attacking 3rd Tank Division ...
Also attacking 12th JAAF Base Force ...
Also attacking Mandalay ...
Also attacking Southern Army ...
Also attacking 23rd Army ...
Also attacking 7th JAAF Base Force ...
Also attacking 53rd Division ...
Also attacking 21st Division ...
Also attacking Mandalay ...
Also attacking 21st Division ...
Also attacking 1st Tank Division ...
Also attacking 19th JAAF Base Force ...
Also attacking Mandalay ...
Also attacking 53rd Division ...
Also attacking 21st Division ...
Also attacking Mandalay ...
Also attacking 37th Division ...


--------------------------------------------------------------------------------
Morning Air attack on Lae , at 99,126



Attachment (1)

< Message edited by bigred -- 4/25/2012 3:24:40 PM >

(in reply to bigred)
Post #: 720
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