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Reproducible CTD - save file

 
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Reproducible CTD - save file - 6/10/2010 11:28:09 AM   
CptWasp


Posts: 199
Joined: 9/6/2005
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With this save file, after 5 minutes (21:02) the game crashes to desktop.





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< Message edited by CptWasp -- 6/10/2010 12:29:52 PM >


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Cpt.Wasp

Member of the NWI staff (http://www.netwargamingitalia.net/)
Proud co-founder of Balena Ludens
(http://www.balenaludens.it/)
Post #: 1
RE: Reproducible CTD - save file - 6/10/2010 12:52:52 PM   
CptWasp


Posts: 199
Joined: 9/6/2005
Status: offline
I discovered that if you reattach units from FS with paused game the game instantly crashes, even at 20:57. Maybe it's useful to you :)

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Cpt.Wasp

Member of the NWI staff (http://www.netwargamingitalia.net/)
Proud co-founder of Balena Ludens
(http://www.balenaludens.it/)

(in reply to CptWasp)
Post #: 2
RE: Reproducible CTD - save file - 6/10/2010 1:27:39 PM   
Panther Paul


Posts: 667
Joined: 3/29/2003
From: Newcastle, NSW, Australia
Status: offline
Hi,

Added to our bug tracker.

Thanks.

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Paul Scobell
Panther Games Pty Ltd

(in reply to CptWasp)
Post #: 3
RE: Reproducible CTD - save file - 6/10/2010 8:37:56 PM   
CptWasp


Posts: 199
Joined: 9/6/2005
Status: offline
Maybe I discovered the cause. It's the unit I VAK 402.
If I select and reattach it the game instantly crashes. If I try to alter its orders the game crashes after minutes.
Hope it helps.

_____________________________

Cpt.Wasp

Member of the NWI staff (http://www.netwargamingitalia.net/)
Proud co-founder of Balena Ludens
(http://www.balenaludens.it/)

(in reply to Panther Paul)
Post #: 4
RE: Reproducible CTD - save file - 6/12/2010 1:40:06 AM   
Panther Paul


Posts: 667
Joined: 3/29/2003
From: Newcastle, NSW, Australia
Status: offline

quote:

ORIGINAL: CptWasp

Maybe I discovered the cause. It's the unit I VAK 402.
If I select and reattach it the game instantly crashes. If I try to alter its orders the game crashes after minutes.
Hope it helps.


Hi,

Yes that was the unit with the problem. Every unit should have a reassessment event, after it is processed a new one is placed on the queue. This units event was missing! Our auto test code picks this up (it fires on your saved game), but never did during testing. Possibly because it does not reproduce player interation, just test Ai code.

Any way I have done two things, fixed it so if this ever occurs it will be detected and a new event automaticly generated. Also located two places where it might occur (even though the comments say it shouldn't!) and I have made sure that a new event is created in thos spots if needed.

Thanks for your report.


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Paul Scobell
Panther Games Pty Ltd

(in reply to CptWasp)
Post #: 5
RE: Reproducible CTD - save file - 6/14/2010 3:59:14 PM   
CptWasp


Posts: 199
Joined: 9/6/2005
Status: offline
Thank you; will the fix work for old saved games too?

_____________________________

Cpt.Wasp

Member of the NWI staff (http://www.netwargamingitalia.net/)
Proud co-founder of Balena Ludens
(http://www.balenaludens.it/)

(in reply to Panther Paul)
Post #: 6
RE: Reproducible CTD - save file - 6/15/2010 1:34:31 AM   
Panther Paul


Posts: 667
Joined: 3/29/2003
From: Newcastle, NSW, Australia
Status: offline

quote:

ORIGINAL: CptWasp

Thank you; will the fix work for old saved games too?


Yes. I fixed the underlying cause (which had happened early in your game, before the save) but also added some code that detects the problem and fixes it. I can nnow play your saved game through to the end and it does not crash.

So if you keep a copy of it you should be able to complete it when the patch comes out.


_____________________________

Paul Scobell
Panther Games Pty Ltd

(in reply to CptWasp)
Post #: 7
RE: Reproducible CTD - save file - 6/15/2010 7:58:19 AM   
CptWasp


Posts: 199
Joined: 9/6/2005
Status: offline
Perfect thank you

_____________________________

Cpt.Wasp

Member of the NWI staff (http://www.netwargamingitalia.net/)
Proud co-founder of Balena Ludens
(http://www.balenaludens.it/)

(in reply to Panther Paul)
Post #: 8
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