So what I will do is to launch probing attacks along both the right and the left to determine the enemy strengths there. I will also launch a smaller probe on Hill 400 in order to keep the bushwackers there busy, and if they have only a couple of units there, perhaps to break through. A probe ensures that my units will not take heavy casualties if the enemy defenders are stronger than anticipated.
So Task Force A, a reinforced-battalion-sized force consisting of three armored companies and three infantry companies along with support units will probe towards Beffe on the left, and Task Force B, consisting of an armored battalion and an infantry battalion along with some support units will probe toward Amomines on the right (of the map). I will probe Hill 400 with a weaker force consisting of battalion 2.335 consisting of one armor company, two infantry companies, a mortar platoon and an anti-tank platoon. Two heavy artillery units are detached under my direct orders, and two remain under AI command. My reserve consists of Battalion 1.66, consisting of four armor companies and one infantry company, and Task Force D HQ, consisting of 3 armor companies and 2 infantry companies. I expect to engage at least one of the two reserve battalions when I am fairly sure of the enemy dispositions.
By 0930 the probes are well under way, and it is fairly clear that the strongest enemy force on the German front line is at Beffe, and that the weakest is at Amonimes. This is surprising, because Beffe is the least important of the objectives, so I can only assume that the Germans expected an assault on Amonimes which they could strike on the flank with the forces from Beffe and on Hill 400. An Allied assault on Amonimes with most of the US forces would easily break through, opening the riverside road South, and the temptation would be strong to continue down the road, but the Allies could be in for a rude surprise when the flank attack from the West hit Amonimes, or even worse, if a strong German thrust up the road from Beffe threatened the US rear units. These two threats could hand the initiative to the Germans, letting them get inside the Allied reaction loop and turning the US attack into chaos.
Now however it becomes clear on how I can throw the German Boyd loop into chaos: I release my two reserve battalions for an all-out assault on Amonimes, with the intention of swinging them West for an attack on Hill 400, while my probing elements at Beffe and Hill 400 continue to probe, thus ensuring that the enemy will not have time to react to my actions.
The enemy on Hill 400 are 4 units of mechanized infantry, but they are weak on anti-tank weapons, and my balanced force of infantry and armor probing them soon forces them to seek cover in the woods on top of the hill. When hit on the flank by my incoming two reserve battalions, they will either disintegrate or retreat towards the Beffe defenders, who are unable to disengage from my powerful probing Task Force A. Note that if I had noticed earlier that the defenders of Hill 400 were so weak, I could have sent my reserves up the hill instead of through Amonimes, but going through Amonimes has the advantage of steamrolling the forces there with an overwhelming force, thus reducing their resistance for a later push down the river bank.
REd lines show lines of maneuver and green lines show the paths that lead to the exit objective.Orange circles are the reserves.
< Message edited by henri51 -- 6/6/2010 6:13:06 PM >